Finally got to making a behavioral pattern for the enemy AI. for now it's just moving towards a capture zone made by @banaaneman2000 and attacks it. the game over screen and speeding up mechanic were also made by him, so some decent progress today! #gamedev#indiedev
@HakanssonAugust Such a true line, I sometimes truggle with choosing how to do something, and then end up not doing anything, instead of just trying something and doing it
Added some visual things, and a simple base capture system last week. Also tried a vertex painting shader but not a fan as of now, any tips?
#indiedev#gamedev
Finished with adding some more basics to the unit like target detection, shooting bullets and looking at the target. Also have been doing some heavy restructuring of the code for in the future. Slow progress but we're just getting started! #gamedev#indiedev