It's been a while we did a post but this is one of the biggest updates so far. We spent quite a lot of time thinking and working on Core Loop of the game and adding many crucial features.
Enjoy! :)
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π₯ Use Camera Stacking to layer the output of multiple Cameras and create a single combined output using the Universal Render Pipeline for when you need something that is rendered out of the main cameraβs context!
Watch the full tutorial here: https://t.co/eT9PBqQjI4