Epic fantasy trained me to just keep reading -regardless of whether I love it or hate it. Eventually I'll either come to enjoy it or be too cowardly to quit.
#StayMotivated
My very special #Godot pumpkin! I've been casually learning the engine for about a year and I'll be doing my first game jam using the engine in 2 weeks. Wish me luck, and Happy Halloween to everyone!!
@thomasbrushdev Most of my Christian friends love horror just as much as I do, but I also agree with your point. Great horror allows us to confront evil in a safe environment and I think can be instrumental in bettering ourselves
@reduzio@godotengine Yes!! Thank you! Competition is great for the market, and having free and open source competitive alternatives is the best way to ensure big corporations can't take advantage of their customers.
@GingerNingersh I played a bunch a couple days ago and despite getting a nice score (compared to what's on there lol) I didn't show up on the leaderboards. Turns out my data was by default set not to share, so maybe that's the problem? Hopefully I'll show up soon
@GreyAlien Better than the original model they had? Of course not. But considering they were very publicly bleeding money on that model, something had to change, and a transparent fee that reflects that quality of the engine I think is a fair compromise.
I've never made anything with Unity, but competition in the market is always good. I hope Unity can get back on their feet and slowly build back that trust that they've lost.
@reduzio@godotengine Ive been gradually learning Godot over the last 6 months or so, but I admit I've been caught up in the hype and it's lit a fire under me. I love this game engine
@snowconesolid@unity Well they have to change something or they're going to go bankrupt, cancelling the plans would just put them back where they were before. I think most people don't mind paying a bit more for a service they love as long as it's transparent and fair
@reduzio@joewintergreen@pineapple_works@W4Games It's impossible to do it baked into a free, open source engine because the console's code is not open source. The reason you need a third party is to pay the console developer for access to their porting tools/code. That's how I understand it anyway
@Barigamb738 I'm sure they're going to continue to trend down, but they're still close to where they were a year ago. It seems this 5% drop timing is more closely related to the CEO selling his 2000 shares. By comparison, it dropped 37% after they reported poor earnings last year
@tccoxon Great points! Like most engines, Godot does certain things really well that unity doesn't and vice versa. It's all about getting the right tool for the job.