Halo Studios (343) reportedly has NO new multiplayer OR mainline campaign game currently in active development according to known insider @Mr_Rebs_
They cancelled Project Ekur, yet the studio has not done anything else since that. Only mere concepts.
5 years. 5 YEARS since Infinite, and all we have is ‘half’ of a remake for a 2001 game.
Just… absolutely pathetic. I’m at a loss for words dude. The only thing we have to look forward to that’s even remotely possible is just more remakes.
First time in my life I’ve felt nothing but pure apathy towards this franchise. It cannot be that hard dude
🦇 El final de la mejor película de Batman.
Han pasado 18 años y sigo pensando que este es uno de los mejores finales de la historia del cine.
Un héroe que decide cargar con el peso de una mentira para proteger la esperanza de toda una ciudad. Un discurso inolvidable. Una banda sonora perfecta. Y una última imagen que ya forma parte de la historia de Batman.
Cada vez que lo veo se me pone la piel de gallina 🦇
Para celebrar el aniversario de El Caballero Oscuro, os dejo por aquí la que probablemente sea mi escena favorita de Batman en el cine.
No hay explosiones, ni grandes efectos especiales. Solo Batman, el Joker y dos de las mejores interpretaciones que ha dado jamás una película de personajes de cómic. Es un duelo psicológico magistral que define a la perfección la relación entre ambos personajes.
Han pasado 18 años y sigue pareciéndome una de las mejores escenas que se han rodado sobre Batman. Cine en mayúsculas 🦇
1. Zero bloat, no forced updates, telemetry, or ads. Your PC stays lean and yours.
2. Total control, customize everything from kernel to desktop. Windows locks you in a cage.
3. Rock-solid stability, runs for years without rebooting. Windows needs hand-holding.
4. Free forever, no licenses, no subscriptions. Install on as many machines as you want.
5. Security that actually works, minimal attack surface, no built-in backdoors. Malware dies trying.
A NOTE FROM BETHESDA GAME STUDIOS
We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead.
For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together.
That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come.
STARFIELD CONTINUES
With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own.
CREATED BY PLAYERS
We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work.
THE FUTURE OF FALLOUT
Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now.
Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3.
Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year.
We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas.
Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films.
We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway.
And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C.
STUDIO COLLABORATION
The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future.
We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players.
Bringing our teams closer together is helping us build a stronger foundation for everything we create next.
THE ELDER SCROLLS AND BEYOND
That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs.
Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games.
Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel.
The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day.
THE ROAD AHEAD
Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs.
We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together.
–Bethesda Game Studios
You pay for YouTube Premium so you don’t get ads. Content creators then start embedding the ads in the video. YouTube offers channel memberships so creators can get paid and not need sponsorships. Creators keep the ads in the paid videos. Absolutely bananas.
She is so funny to me, Asperger’s isn’t even a diagnosis you can receive anymore, it was literally removed from the DSM-5 in 2013. She is so committed to the lying grind it’s honestly respectable.
praying that everything goes well for Quise today. the veil is thin but the enemy will NOT prosper. everyone who spoke up against him should be ashamed
Little correction, if you burn a GOG game onto a disc that disc will work even with no internet. That shit will work as long as the disc doesn’t get fucked up
People can do what they want but I hope they understand that once Sony goes full digital this won't happen. The only reason they have sales now is to compete with retail.
This affects everyone but some people are too stupid to even think about that simple fact.
THEY STARTED MAKING MORE POSTS BECAUSE THEY KNOW IT WILL LOOK LIKE THE BACKLASH IS LOSING MOMENTUM.
THEY ARE TRYING TO DISTRACT YOU AND FRAGMENT THE COMMENTS.
NEVER STOP BOYCOTTING THEM
Nicki been told Barbz about the fraudulent Doctor🤏🏾 She also came out about being neurodivergent when they were trying to run a campaign that she was “schizophrenic”😀 & makes sense why those rumors were put to rest. I hope she sue them all
If there’s a ring of thieves being revealed, we must sway public opinion of the victim QUICK—in order for the victim not to be believed.
B/c this ring of thieves doesn’t just stop at stylists, oh no…this ring of thieves goes all the way up the pipeline to doctors & more. 3.27.26
Hey, @Sony@PlayStation
Our customers have not stopped voicing their concerns to us, about your choice to end physical media on the PlayStation platform.
Millions of people are outraged by your decisions, millions who have contributed to PlayStation’s success for over 30 years. You may have shattered trust beyond repair for many, but that doesn’t mean it’s too late to fix your wrongdoings.
This is nothing more than a greedy move, being made to have more control over the consumer. Is that really what Play is about?
Download the offline installer of any of your games on GOG, save it to a disc and it's yours forever.
You don't need a storefront's permission to play what you bought.