Alright, my #LOWREZJAM entry, Meteorite, is done! Get it here: https://t.co/gx8CmRSj6y. And here's a video of the end boss, a giant eyeball that shoots lasers. #GodotEngine#gamedev
This graph is a draft for a Long Covid paper I'm working on. The paper will be a while, but I think it's important that people - and policy makers - understand the implications now.
It is *very* serious.
@TylerGlaiel@SremmusBread That's why you use save file versioning, right? Save a version in the save file, and if the code changes, increment the version. Then you can implement backwards compatibility with older saves.
@MissedAWP Lives are an archaic mechanic and a relic from the arcade days that needs to be laid to rest. I don't want to replay an entire level just because I died a few times too often.
@KarlSmallwood In Kid Icarus Uprising, you can pick a number between 0 and 9, going from "extremely easy" to "extremely hard". The higher the number, the more rewards you receive. Pretty cool mechanic.