Hi twitter, I am 22 yo 2d animator and here are some animation works I have directed
Thanks to everyone who helped me this year! I hope to do more in 2026
I am once again asking videogames to relax with the cinematic music and return to their Jungle/Drum&Bass roots of the 90s/2000s. It never even mattered what the game genre was, everything got an Amen break.
Clair Obscur: Expedition 33 have announced a 2026 orchestral concert of the game's soundtrack
The 'A Painted Symphony' tour will take place in 15 cities across Europe
The secret is boredom.
30-45 minutes of this is more useful than 4 or 5 hours in ranked mode, but it is tedious work to build muscle memory for every interaction, most people would rather just guess and live with the outcome.
The best players don't guess, they practice to react
Dragon Quest creator Yuji Horii says he likes Final Fantasy and Final Fantasy X is the ultimate perfection of the series!
"I do like Final Fantasy, though. When I first saw Final Fantasy X, I recall feeling this was the ultimate perfection of Final Fantasy."
https://t.co/qkQurPhpqF
Clair Obscur Expedition 33 received the most nominations in Game Awards history with 12 nominations!
- Game Of The Year
- Best Game Direction
- Best Role Playing Game
- Best Narrative
- Best Art Direction
- Best Score & Music
- Best Audio
- Best Independent Game
- Best Debut Indie
- Best Performance: Ben Starr (Verso)
- Best Performance: Charlie Cox (Gustave)
- Best Performance: Jennifer English (Maelle)
Clair Obscur Director Guillaume Broche on the JRPGs he played when he was younger besides Final Fantasy:
"Suikoden, Atelier, Shadow Hearts, Persona, Legend of Dragoon, Shin Megami Tensei. I've played every Japanese game (laughs)"
A man of taste!
https://t.co/61418352jT
In the mid-2000's I played a lot of video games. Most notably Halo 2 and Halo 3. I had achieved the highest ranks possible in many playlists.
For my Halo nerds, I was a 50 in Lone Wolf, Doubles, Team Slayer, Team Sniper, and SWAT. I was a 47 in MLG.
As I became more and more competitive it was semi-common to encounter cheaters. It was primarily people abusing the P2P networking system they implemented (as the kids called it, lag switching). It eventually transformed into people doing DdoS attacks (Distributed Denial of Service Attacks) using popular tools at the time like Cain & Abel (for getting computer addresses in the game lobby) and silly botnet stuff like "XR Booter" and "Biozombie".
I became enamored with the concept of DdoS attacks. I eventually had a small little botnet (I was very dangerous, I had over 20 infected machines) and was cheating in Halo as well. However, while many of the degenerate filth I associated with at the time continued to do DdoS attacks and lame shit, I became much more interested in the internals of botnets and computer networking.
As a teenager I then took the initiative to self-teach myself introductory computer networking stuff. I mostly focused on the TCP/IP stack. I thought it was fascinating. Eventually however, I became more curious on the "booters" themselves and how they fundamentally operated.
After reading through forums and conversing with hundreds of noobs, such as myself, I eventually came to the realization I would need to learn to code to truly understand how these "booters" worked. On FreeNode someone convinced me to grab a physical copy of C Primer Plus ... so, I did.
I got the book and suffered. It was insanely boring. I fucking hated it. I hated the "exercises". I hated debugging. The if-else and while-loop conditional statements annoyed me. Data structures seemed intense. The entire concept of the stack and dynamic memory allocation seemed like alien technology.
However, I persisted because I was determined to understand what the fuck this "booter" stuff was doing.
Was I good at coding? No.
Did I learn fast? No.
Am I high-IQ 1337? No.
Eventually after struggling, kicking my feet, and being self-dragged through the mud I actually finished the book. During this time StackOverflow didn't exist. ChatGPT didn't exist. My only help was forums and schizos on IRC.
When I finished my book I decided to lock in and dive into malware. My goal (initially) was to make my own "booter". Yeah, I struggled unironically for like, 2 years, self-teaching myself networking and C to make a shit fucking DdoS botnet.
I did some web searching and found a place called "VxHeaven". On there I found tons of papers and source code for malware. I was blown away. Everyday after school I went to VxHeaven and read papers on malware. I took notes, I read papers, I tried copy-pasting source code to understand how it worked.
After more struggling I completed some small malware projects. They were never released into the wild because as I learned more I stopped caring about the applicability of malware. I instead exclusively wanted to focus on the "potential" of malware. I wanted to explore malware and ... just do weird stuff on the computer. I didn't want to hurt people. I didn't want to play video games anymore. All I wanted to do was code weird stuff and learn more. Many of my "peers" at the time thought I was lame for this.
Anyway, I was a super hardcore loser and stopped writing malware and instead switched up to just regular programming. I didn't think it was possible to do malware stuff as a career.
Around 2018, or 2019, I decided to make a website that archived malware source code, samples, and papers. I did it for myself because I wanted to emulate what VxHeaven did. I didn't expect anyone to give a fuck about me or my project. However, much to my surprise, it has exploded in popularity.
Am I a faster learner? No.
Do I have a good memory? No.
I have to re-read stuff like 300 times. I suck at stuff. My only saving grace is, despite being ridiculously dumb, I am absurdly persistent in things I am interested in. This persistence and willingness to fail over and over, yet continue trying, has some how lead me to having a relatively successful career and relatively success website and social media presence
tldr video games, tried hard, failed, I'm dumb, kept doing stuff, some how success. Mostly luck and failing a bunch
I'm unfortunately having trouble securing a visa in time for SFL. My application is at the Consulate, but will not get processed in time without intervention. Multiple emails to the Consulate/Embassy, unreplied. Deadline is Monday. Help @FranceInNigeria@FrenchEmbassyZA@IFParis
Thanks for all the RTs—means the world!
Here's what the combat feels like so far.
Yes, I took inspiration from Escaflowne, Break Blade, Patlabor... and mostly 1990s mecha anime.
#gamedev
The harsh truth is that 99% of people will never amount to anything in this life. Most will stay average, broke, unsuccessful, and controlled by the systems at play. Losers at best. Stuck in victim mode.
Discipline is what gets you moving. Obsession is what keeps you from stopping. Discipline teaches you to stay calm when everything’s falling apart, but obsession doesn’t care about calm. It eats at you. It makes you push when there’s nothing left to give.
Every successful person I’ve ever met had that look in their eyes, the one that only obsession gives you. I know a lot of disciplined people who are still broke. They show up, they work hard, they stay consistent, but they never cross that line into obsession. The good news is those people are close. They’re on their way to greatness; they just haven’t gone all in yet.
Discipline keeps you grounded, but obsession is what breaks you through. The 1% who make it have both.
Will you break through, anon?
Legendary Game Designer Fumito Ueda says he considers ICO like his eldest daughter and Shadow of the Colossus like his second son!
He says he designed ICO with more neutral themes and tones that could be accepted by anyone, while for Shadow of the Colossus he tried to make a game that explored what violence means to him.
https://t.co/9ye7HaSHxP
I know a true life story of someone who won $3m, only his wife knew. The kids didn’t know, no one knew. They never change their cars, they only did some few home renovations. And did some little life upgrade. They didn’t change jobs. Change their cars 2 years after.
Anytime they did something for themselves or other people, they claimed they’ve been saving for it. They lived a quiet, peaceful life.
Checking out a Taiwanese SRPG called Cyber Guardian (創世機神). Crazy good mech art and easy enough to play without knowing Chinese. However, based off completing the first mission, this game is either really short or really hard (likely both). Might play thru to rip the sprites.