Hello everyone, my dears!
1. Important message for paid subscribers on Patreon. Unsubscribe! Since I will no longer develop my Patreon. The reason is in the comments under the post.
5. I wish everyone all the best! And adequate social support on PayPal if something happened to you. And it would be better if you did not have such problems. Take care of yourself!
4. I apologize for setting you up and not telling you about it earlier, the PayPal blacklist was a strong blow to my mental health and for several months I was not competent to blog about my projects here.
@AskPayPal I contacted support. They told me that the letter described the reason for the restriction. It said that my clients were unhappy with the way I was running my business. But I only had one client, and he didn't file a complaint against me.
@Crisfox37664503 If you want to find a game. It won't work. I started developing it quite recently. It is not publicly available, and you can only get it on my P*****n.
Hello. Work on the game continues, but now I'm stuck in my main work. Please don't lose me. The team also helps me with illustrations. And soon new temporarily closed content from 2d artists for the game will appear on Patreon.
@ItsJollyBob1 Everything is fine. No problem!
I simply shared my views and did not have anything negative in my comments. Just some thoughts explaining my views.
I have prepared a test build for you, where I changed the camera.
I also decided to try to remove stamina due to the fact that it brings discomfort in the arenas. So the player will not have restrictions on dodging and running.
Link in comments.
@ItsJollyBob1 As I said, the decisions to give up stamina were arenas. But the second reason is the feeling of artificial complexity.
Add stamina to DMC or Ninja Gaiden or Death'h Doors (which is one of my references). Then there this mechanics would bring more discomfort.
@malerouille When I started development, I already planned to stick to such a camera, but a simpler style was planned there. I wish I had given up and Iโm glad I came back. I didnโt even expect that the visuals in my game would be better than before.