💎 @Titan_Hunters was one of the first marketing incubation projects by Bebop Studios.
👀 Check out the marketing results #TitanHunters has achieved.
👇 To view the entire case study on how #TitanHunters got to this result, click on this link:
https://t.co/qI1L39FuQ1
#Web3
💎 @Titan_Hunters was one of the first marketing incubation projects by Bebop Studios.
👀 Check out the marketing results #TitanHunters has achieved.
👇 To view the entire case study on how #TitanHunters got to this result, click on this link:
https://t.co/qI1L39FuQ1
#Web3
🛎 Thinking you are already good with #Titanhunters?
Test your knowledge and earn rewards
⏰Time: Oct 26 - Nov 2
🏆Reward: 60,000 $TITA
🔖How to join:
Read case study: https://t.co/W2FOtkSmpc
Complete gleam: https://t.co/RjdsgcSFKu
💃Join nowww✌️
#Metaverse#NFTs
1/ @DeraceNFT was considered the “dark horse" of 2021 GameFi but it continuously gained tremendous support from the community.
Their social media followings—180K on Twitter, 50K on Instagram, 5.4K on Medium, and 2.5K on Tiktok—clearly demonstrate this.
How did they get there?👇
13/ The GameFi sector is still a maze that all #Web2 marketers must face. Bringing a product to market in #crypto is not easy. Projects nowadays lack an understanding of the audience's motives, making them unable to undertake effective strategies to succeed in the #P2E market.
🐎 Horses and metaverses. An unusual combo, but DeRace surely made it work!
📢 Check out the marketing results @deracenft has achieved.
👇 View the entire case study on the marketing play made by #DeRace:
https://t.co/ht9JQPGbBX
Bringing a product to market in #crypto is not easy. That’s the pain point Bebop Studios aims to solve.
For more case studies like this, visit https://t.co/O4hMYUKnFV and follow us on Twitter.
1/ Bringing a #Web3 product to the masses is not easy. Devs waste 1000+ hours of coding just to realize that they don’t know how to market their products.
But how do you do it the right way? Let's dive in 👇
13/
At present, Titan Hunters is going through a rebuilding stage, phasing out the value extractors and expanding the social layer built around gamers.
Focus points are
•Asian market expansion
•Product development
•Launch of co-op mode
•Build in time for the next cycle