Hi! I’m Becca Marshall, a 3rd year Games Art and Design student. Currently, I’m considering going into either programming/blueprinting or technical artistry, and any advice is welcome!
Check out our current project - Wind Up! A fast-paced, family-friendly multiplayer fighting game! Face off against your friends to find out who will become the champion of the tabletop! 🕹️⚙️
#PitchYaGame#TeamBOAR#gamedev
Dear Player: I love you, let’s talk
When I started writing my ongoing “Dear Player” thread, I also pitched this piece to @BenKuchera who allowed me to write it for Polygon as an end-of-year piece.
It’s very important to me and bittersweet ❤️ https://t.co/eh0To8vdne
5 Countries
27 teams
9 awards
25+ industry mentors
Thank you to all involved in the amazing 11th edition of @BrainsEden. The UK’s largest international student gaming festival held at ARU!
Explore MA Games opportunities at ARU: https://t.co/C58MeSYoAY
Thank you! While they didn’t win any specific awards, it was a group accomplishment so I’ll plug the rest of my team - @Sam_Wyper, @ImThatGrace @glitchsaur and @Mia_uRi! We’re also forming a studio with 3 more graduates, @fatfamiliar, so you might be seeing more of us in future!
Hey chaps! #TheNightAir demo that myself @KottkrigArt and @Beccama12 will be showcasing at @NorwichGFest on the 28th and 1st next week! It's a 2d platformer with three playable characters and an interactive comic. Feel free to kick our game's butt and geek out with us! xx