no it's not. we prepare a lot of unique PvE only stuff for later updates + there will be stuff you will unlock only in PvE to make it available in PvP. Collaborative events also. Chill <3
Something big is clearly brewing in Tarkov, and the situation around the region has become increasingly unstable.
Scav Bosses armed themselves heavily and are now firmly entrenched in their territories. To prevent further escalation, trophies looted from them have been banned from the Flea Market. At the same time, rumors suggest that now might be the right time to start stockpiling that kind of gear.
On top of that, they say that night raids have become quite a lot riskier…
#EscapefromTarkov
One of the changes coming in update 1.1.0.0 for #EscapefromTarkov is a rework of the side task system.
The vast majority of tasks will no longer be organized into chains where each new task unlocks only after completing the previous one. Instead, they will be tied to trader loyalty levels.
At LL1 with a trader, a set of basic tasks will be available. To advance to LL2, you will need to complete several of them. Each new LL will unlock a new set of increasingly more challenging tasks.
The rewards for these tasks will be more focused on cash - unlike the current system, where a significant portion of the payout consists of barter items and equipment.
Most trade offers will become available immediately upon reaching a new LL with a trader, without being tied to a specific task. For example, the Tri-Zip backpack will unlock at Ragman LL3, and the DevTac Ronin helmet - at Mechanic LL2.
Some tasks will remain exceptions to this new system and will continue to unlock in chains regardless of traders’ LL. Rewards for these tasks will include especially rare trade offers or crafts.
The key rewards from such task chains will be displayed as soon as you accept the first task. This will allow players to see in advance what they can ultimately earn.
The main goal of these changes is to make progression less linear and less dependent on specific tasks, providing more ways to gain access to useful items.
I see your mixed feelings about the event extension. Believe me, I'm not thrilled either - but it's a necessary measure.
We'll at least sweeten it a bit for those who aren't enjoying it:
› Wedge spawn chance has been reduced, he won't be torturing you in every raid anymore.
› Admin's key spawn chance on Black Division has been significantly increased.
#EscapefromTarkov #EFT #タルコフ
@delforwien I believe BD decides whether to hold its position or push whenever it spots you or you take cover. If it doesn’t push, briefly expose yourself again to lure it toward you.