Welcome to Day 1 of the BGI Summit & Unconference 2025, the premier event bringing together leading AI researchers, innovators, policymakers, and technologists to guide AGI toward a future defined by compassion and abundance.
Day 1 programming features expert keynote talks and panels exploring pathways toward technological singularity, AI alignment, ASI as a political phenomenon, precautionary and proactionary approaches to BGI, global and decentralized governance models for AGI, and strategies for promoting human and societal flourishing.
The livestream starts 1 hour from now (6:00 AM UTC): https://t.co/XMyno6BRug
We need to hear you! It costs nothing to join the conversation, and your voice can help shape the future.
I’m heading to Istanbul for the first time to attend BGI Summit 2025, where I’ll be joining global AI leaders and innovators to discuss the most pressing challenges in developing beneficial AGI for humanity.
This is one of the most important topics of our time. As an AI researcher, it is critical to hear any and all opinions from as many personal perspectives as possible.
You don't have to be an AI expert to have valuable opinions on the direction of this powerful technology.
I and all of my fellow attendees at BGI 25 need to hear from you!
Don’t miss your chance to be part of the conversation. Join us for free and register to watch online: https://t.co/8g1CfZBIgV
#BGI25 #BeneficialAGI #AGI #AI #Istanbul
Introducing Dream Stasis
Dream Stasis sits at the heart of the SAIL Alpha. It's the first Forever Game, offering an infinitely replayable experience.
The player's task is to help Sen navigate her dream without causing collapse. To complete a run, players must uncover and trigger four objectives through conversation: the dream must be explored, explained, expanded, and examined.
Dream Stasis blends freeform dialogue with embedded decision points that drive progression, powered by SophiaVerse's AI systems.
Many updates and new features are on the way. Stay tuned!
The example below shows a high score run, where the player successfully triggered all four objectives quickly and effectively 👇
Join us at the world's oldest and most prestigious gathering dedicated exclusively to general machine intelligence research: The 18th Annual Conference on Artificial General Intelligence (AGI-25).
AGI-25 will convene a worldwide community of researchers and developers, including notable figures like Ben Goertzel, Richard Sutton, Tatiana Shavrina, Henry Minsky, and Kristinn R. Thórisson, all working on the latest innovations toward generally intelligent machines—the next evolution of AI.
This year’s program will include mainstage keynotes and technical talks, hands-on workshops and tutorials, advanced software and hardware demonstrations, networking opportunities within our global community of innovators, and immersive experiences.
Register now to attend in person or watch online: https://t.co/GRxMnwHk7Z
The Sentience AI Lab (SAIL) Alpha is live!
D5 and D4 Sentience Module holders can now enter the Lab for the first time. Access will expand gradually.
Instructions for D5 and D4 holders 👇
Join Us Tomorrow - 1900 UTC
Where we will be discussing the latest AIRIS news with creator @BerickCook and ASI Alliance breakthroughs.
Do not miss this one!
https://t.co/bXuszjWCWS
Autonomous Intelligent Reinforcement Inferred Symbolism
The AIRIS system builds sets of causal rules from observations of changes in its environment, caused by the actions of the agent.
Read HERE
https://t.co/5AeA1Hrqis
@reddragonflyvc@SingularityNET For now it's fed block name strings in a 3x3x3 cube around the agent. I plan to experiment with CNNs for doing actual visual recognition from the screen. It's possible that AIRIS could do the visuals too, as it can do basic OCR, but I haven't tried anything this complex.
This was a great stream! It was my pleasure to demonstrate the AIRIS #Minecraft#ai learning how to navigate the world in real time. Lots of great discussion and audience feedback as well. Thank you @SingularityNET!
Looking forward to showing the #Minecraft#AI agent exploring the world in real time with no prior training! I'll be discussing how it works, answering your questions, and messing with it to see just how adaptive it is. Hope to see you there!
SingularityNET's Technical Tuesdays — Overcoming the Limitations of Reinforcement Learning: Live AIRIS Demo
Join us this Tuesday, September 3rd, 2024, at 6 pm UTC for a new ‘SingularityNET’s Technical Tuesdays’ session with @BerickCook for a LIVE #Minecraft demo of the Autonomous Intelligent Reinforcement Inferred Symbolism #AIRIS experiential learning system.
Discussion Topics
During the demo, we'll be discussing:
- How AIRIS enables causality-based artificial intelligent agents;
- How AIRIS can help to increase the generality of autonomous agents and the data efficiency of learning goal-directed behaviors;
- The strengths and limitations of Reinforcement Learning #RL and where AIRIS can be particularly advantageous;
- Future R&D directions and potential real-world applications of AIRIS.
Join the Livestream
Set your reminder for the YouTube livestream now at https://t.co/98CCg22Vxu
I haven't posted on Twitter since before the Xening... Not that I don't love you all, but I was just too busy with other things. It's kinda nice to be back!
Returning to my old stomping grounds, I've recently begun experimenting with my causal #AI, AIRIS, in #Minecraft! Here is a very basic agent learning, exploring, and navigating the blocky world. https://t.co/DuQfRJlFN4
@TrueAIHound@SingularityNET Thank you, we agree! But not the limited visual perception of trained NNs. It must be rapidly adaptive to classifying novel input as well as updating existing classifications on the fly. We believe that's possible with EL (MNIST results hint at it), but time and effort will tell.
My causal #AI, AIRIS, is kicking into high gear! I'm honored to be working with the incredible @SingularityNET team to see what this type of Experiential Learning Agent is capable of. Much more work still to do!