I thought AI coding was about writing code.
After using Codex GPT-5.5 for a week I realized the real value is delegation.
Coding became the smallest part of the job.
The hard part is learning how to think in tasks.
@precisox Desarrollando un juego isométrico de vóxeles en Three.js en @GoogleAIStudio, @GeminiApp
Until the Last Cat 🐱
Y también desarrollando/creando trabjando en diversas ideas y proyectos con los que siempre soñé, pero para los que no tenía las herramientas necesarias.
Gemini 3.5 Flash + Antigravity + Next.js
The landing page for Until the Last Cat is starting to come together. Amazing how much difference good visuals, lighting and clear presentation can make.
Before → After
@GoogleAIStudio Vibe coding Until the Last Cat 🐱
An isometric voxel game built with Three.js.
Here's the journey from the very first prototype to the current build.
Testing different world themes for Until the Last Cat.
Trying to make each collapsing world feel visually unique while keeping the same cozy voxel atmosphere.
Three.js it's amazing.
IndieGame, Gamedesign,
Every world in Until the Last Cat slowly collapses while you explore, rescue cats and search for the portal.
Still polishing the destruction system, but it's getting there. Three.js + TypeScript
#gamedev#indiegame#gamedesign
Testing some early player skin prototypes for Until the Last Cat
Trying to find the perfect balance between:
🔹 Simple readability
🔹 Cozy silhouette
🔹 Tiny voxel charm
Amazing how much personality just a few pixels and colors can convey. #indiegamedev#gamedev#pixelart
Finalizing the landing page for my indie game in production, Until the Last Cat.
An isometric voxel indie game about rescuing and collecting +1000 cats from collapsing worlds before everything disappears.
Stack: Three.js + Next.js + TypeScript + Antigravity
The lighting and particles completely changed the atmosphere of the worlds in Until the Last Cat.
Same voxel map. Very different feel.
Building an isometric voxel game in Three.js + typescript in @GoogleAIStudio
The difference lies in the smoother voxel shapes instead of perfectly rigid cubes.
Small changes in geometry made the worlds seem much more alive and miniature.
Building an isometric voxel game in Three.js + Gemini 3.5 Flash in Google ai Studio
Building an isometric voxel game in Three.js in @GoogleAIStudio
Until the Last Cat 🐱
Rescue cats from collapsing worlds.
Collect, escape, survive.
Reach the portal before everything falls apart.
Early prototype.
@GoogleAIStudio Building an isometric voxel game called:
Until the Last Cat 🐱
Rescue cats.
Escape collapsing worlds.
Reach the portal before everything disappears.
Built with Three.js + @GoogleAIStudio.