Courtesy of @N3R0_TK for showing me the ws3 conversion, I decided to optimize it. Why d3+4,3 when you can high wall splat instead with db3+4? #t8_armorking
The only movement Arslan used in that round was 2 forward dashs and that's it. In a round with no launchers, he only had to realign or catch his opponent 1 time.
🚨Big updates to the Frame Data Quiz!
- Select character + track progress per character
- Select subset of moves (first 20 moves, etc.)
- Hide command and only see video
- See full move details after answering
- Fully custom filters (stance, unsafe, etc)
Link in the comments ⬇️
Can we like stop having moves with complete perfect coverage? Mid mid natural combo, + 2 oB into stance, -9 oB with no stance, 2nd hit CH launcher, +17 oH into free stance mixup, those devs have 0 understanding of their own game, this move used to be punishable.
Calling back to one of my experiments with movement, the situation in question is Xiaoyu's db2 on hit(+5), followed by RDS 3. A green dot means the movement was successful, a red dot means otherwise. The most commonly successful movements per character were sidestep and sidewalk left, but the variance is kind of wild... Especially when we consider a character like Lili having the best sidestep in the game, this situation would be an exception to that.