@merrigel thank you kat!!!! iβm really excited to keep pushin this thing along >83c iβm having a lot of fun with it so far and cant wait to shaee more!
making my own little warrior cats generator in unity because i need enrichment in my enclosure and i don't remember the last time i did a little game dev project for myself <8)
thread:
other things i wanna add:
- maybe different skill point arrays (a min-maxed one, a same-across-the-board one)
- clan name
- some kind of placeholder visual representation of the cat
- maybe special random traits (ie. quick hunter, fast learner, smelly, no tail)
tomorrow i'm gonna try and get drag and drop reordering working. so like... if i wanted to demote hawkstar to warrior and promote goldentail instead, or if i wanted to reassign firepaw to brightmask, all cat's info (names, roles, etc) would update accordingly.
@RitoBandito atm i have a quick and dirty script (CatStats.cs) storing stats with values for each cat generated. might find a more elegant solution for it with a custom parent class in the coming days (when implementing stat changes prolly) but for now this does the trick!