Some game design friends and I were discussing how we set goals for creative and iterative projects. We created a goal-setting framework that we wanted to share: STUPID goals 😁 If you'd like to know more, check out my blog post or the podcast!
https://t.co/xk4NujJRdC
I'm headed to Origins! I'll be playtesting at @TheUnpub for most days so swing by, say hi, and play a game with me 😁 I'll have Good Kitties, Pirates of the High Teas, and Dessert Disasters with me. I'll tweet again when I remember what my testing blocks are 😅
Last week I shared all of the games I've worked on this year, as a kind of year in review. This week I'm following it up with the post on everything else that I did. Check it out! It was a lot of playtesting😅 https://t.co/9D0dJb5rdI
A year ago this month I sat down to design my first game. It’s been a wild ride, so I decided to do a little recap 🥳 It’s gonna be a multi-part thing, but I’m starting with THE GAMES. If you want more detail, check out my blog: https://t.co/OAJpQOkrFL
@MaxGamesSeidman When the cat is laying somewhere, looking all cute and giving you "come pet me" eyes. Then you go pet them and they attack your hands with all four sets of claws like a kick toy. We call that getting Venus fly trapped.