@BringBackBanjoK I'm sick of games having huge maps, it's never been a selling point for me because they never fill it with stuff to do. Zelda games and the Yakuza/LaD series show how to pack a lot to do in a relatively small space which is much more appealing to me.
@mallorymuhree I took effectively the same screenshot in game as well as others after seeing your post, although yours is color graded, the original still looks awesome!
@ObviousRises 'Better coders/developers' and they just take Game Freak's work and run it through AI lmao, this is just Let's Go with a rotatable camera yet, worse battle animations
@therealityiwant@AnAverageGamerX GTA won't be affecting sales of OOT in the slightest, it's comparing apples to oranges. First party console exclusive game on a platform that isn't getting the other game simply won't be affected, they don't share the same demographic.
@Real_Jectell@LukaMusics Also my point with her telling you what to do in the forest temple in the original was to point out that the original game also held your hand, it's not some hardcore game that's hard to play, the hardest part is going back and getting used to inverted controls in first person
@Real_Jectell@LukaMusics How about forming your own opinions on things? Should probably try that some time instead, maybe play the game, that would help lmao
@Real_Jectell@LukaMusics This makes me question how familiar you are with the game because the forest temple part im referencing is forced and her saying "hey" and "watch out" is a random chance to trigger every time you target an enemy
@Real_Jectell@LukaMusics You have a fairy that screams "HEY" "WATCH OUT" Or will straight up stop you in your tracks to tell you the solution to the puzzle (forest temple box puzzle) in the original.
@Real_Jectell@LukaMusics The original game was easy too, I don't know where this Mandela effect has come from about the original game been hard at all. Even the water temple is overblown with people thinking you could softlock when you couldn't.
@thomasmahler If you couldn't gather the feelings of the general consumer, then what would you change? If you only listened to game designers and never listened to feedback, then why bother with early access for example? Understanding the people you accommodate for is important
@thomasmahler You belittle the consumer and make out they're invalid and worthless for their insight, that your opinion is much more important however your job simply wouldn't exist without the consumer. Consumer feedback is more important than yours because they actually purchase the product.