FFXIV EVERCOLD WILL HAVE AN FF7R THEMED RAID SERIES LET’S FACKING GOOOOOO
The story will be written by Toriyama and supervised by Nojima!!!
And of course Nomura is taking a hands-on role for the design of the raid!
Did FF7: Rebirth feel a bit bright and washed-out?☄️ Then check out the Shader Injector mod that helps the character models in lower lighting, makes foliage look fuller, diffuses the 'silvery glow" on assets, and has nice overhaul to water.
DF Vid: https://t.co/SxKK64r2kh
Shuhei Yoshida shared the story of how PlayStation dropped the ball with Demon's Souls and FromSoftware back on PS3!
He said he had just returned to Japan after being stationed in the US. Demon Soul was almost complete and he got to try it at the office. He played for 2 hours but was still stuck at the very beginning because he kept on dying and having to start over again. He thought “what an incredibly difficult game” and he told the QA team “it's difficult, right?”.
So, just before its release there wasn't much excitement about the game and the Famitsu review was also not very high. Its initial shipments were very low. To make matters worse, PlayStation’s international publishing branches of US, Japan and Europe were all operating independently from each other. Uncertainty about the game's quality was shared inside the company and America and Europe both decided to pass on the game and said they won't publish it.
However, after the game was released in Japan people began to talk about it online on sites like 2chan and hype began to build for the game saying “this is actually super fun” and “this is a god-tier game” and its reputation started to snowball. Then Atlus in America and Bandai Namco in Europe said we will release it and picked it up and it became a hit.
When it came to the next game. Sony had finally realized it was a great concept and new type of game and they approached FromSoft saying they want to be involved. But Fromsoft turned them down saying “Sony didn't support Demon Souls, did you?” Then they went with Bandai Namco and changed the name to “Dark Souls”.
He said he often gets criticized by overseas users saying “ You’re the Yoshida who didn't recognize the appeal of Demon’s Souls, right?”. He said he had a preconceived notion in his head that action games needed to be designed to smoothly guide the player towards enjoyment. He failed to grasp the true intent of the game from its creator Hidetaka Miyazaki. The lesson he learnt is that he needs to talk to creators first to understand the experience and vision they are trying to create beforehand.
In the end he says Miyazaki’s games, Dark Souls and Elden Ring, have become massive hits worldwide so it was probably for the best for the industry and gamers that they dropped the ball with the Demon’s Souls. And the lessons from Demon’s Souls allowed them to work together again on Bloodborne later on.
https://t.co/6FlTLfpBqt
Steam has added new updates to gifting and wishlists:
Gifting:
- Cross-region gifting to friend with price calculated at checkout based on friend's region
- Guest checkout now includes games
- Gifts to email
- No longer need to be friends to send gifts
- Can send digital gift card or game directly from someone's wishlist
Wishlists:
- Custom categories added
- Improved search
- Improved navigation
- Wishlisted games will show if they have a demo
- Can create unique shareable link for others to view your privated wishlist
- Link can be filtered to specific games
Gifting: https://t.co/6oGfSvhTXg
Wishlists: https://t.co/zDB2FaQi4P
CATSUKA PLAYER, a free animation video platform with more than 25,000 videos (since 2008).
I never promote it, but I'm glad to see that more and more people are using it ❤️
➔ https://t.co/wuvspx0dvJ
I was in Japan last week for work and of course I went to as many video game stores as I could fit in. The availability of physical games is impressive and I bought waaaaay too many.
This is Bookoff in Shinjuku, Tokyo.