Vampires probably relate to humans the way humans relate to vegetables: some you care for, some you nurture, and some you pull out of the ground, chop up, and turn into fries. #showerthoughts
I struggle a lot with passion projects, especially in #gamedev, and with sticking with them. I genuinely donโt know how other people do it.
I think I finally realised why that keeps happening, so I wrote down my learnings on going from vibes to vision: https://t.co/hSeCXXvybh
The Sentry Godot SDK just hit GA for Windows, Linux, macOS, iOS, and Android! ๐ฎ
Key features include structured logs, the ability to collect user feedback, improved JSON testing, and so much more
Anyone here with some experience with 2D lights and and shadows in #unity. Maybe #unity2d?
I've got a Light 2D on the player and one on the wall. Overlap is alpha blending and that fixes the intensity but what do I do with those shadows?
@WYYYYYYNG@GarrettSavo Honestly, I don't see it. It's not even close to "ripping off" anything.
Maybe you mean the pose and the way the character holds their sword?
This is an extremely well made video of @getsentry's Unity support. Congrats @bitsandfoxes and everyone else involved in Sentry for Unity!
https://t.co/L0XH9xtfHT
#madewithunity