Super happy to finally put Wonder in the hands of everyone. What started as an idea 9 months ago went through multiple iterations across rendering, AI, and everything in between and today we're launching our first public version.
Our goal is simple: help designers move fast again - ideate, iterate, refine and enable teams to ship designs exactly as they're imagined, without painful handoffs. This is just the beginning. A lot more coming.
We're hiring engineers and we're shipping components, tokens and templates very soon - DMs open.
Get started at https://t.co/4GZwWkZdXA
Every time you switch between design and code, you lose something, your momentum, your fidelity, or your vision. The gap between what you designed and what ships has always been the cost of building.
That’s why we built Wonder, a design tool where everything you create is backed by real code.
Public Alpha is now live at https://t.co/wnAYAgLZKw
This is such a great take by Yoko. It confirms a thesis we've had for years, that design tools need to be based on code.
As more work is done by AI agents, design tools that are built on code will get increasingly more powerful for designing with because the agent can read it, edit it, and verify it directly instead of translating in and out of a vector format.
Great to see @usewonder to be mentioned here!
[New blog] The Next Frontier of Visual AI Is Code
For many visual problems, we will learn to reframe the visual generation task to a coding task, and get efficient improvement from solving a well-defined & validatable coding problem
Design and creative work IS code 👇
How it started vs. How it's going.
We started Wonder 10 months ago and it's incredible how far we've come. Prior to this, we built Superflex (Figma to Code tool) and learned that there is immense value when designers can output code. When I saw a screenshot of our first prototype, I couldn't help but reflect on our journey.
A month after our launch, Wonder is now used by professionals at over 600+ companies and the list is growing every day. We've clearly hit something big when so many customers pull the product out of your hands even without a big marketing spend yet.
I am super proud of our engineering team led which got us here, and I cannot wait to share more features, tutorials and behind-the-scenes of Wonder!
Stay tuned :)
Introducing Figma export to Wonder!
If you ever wondered why your polished designs look different in production, it’s because Figma is built on WebGL, and it doesn’t translate well to code.
We built an export feature so that you can refine your designs and get code that matches your designs pixel for pixel.
Available today in https://t.co/wnAYAgLrUY