It's literally just "patron" "walker" "guardian" he's acting like it's some silly goofy names when he got big off a game where you hopped on the "Battle Bus" and landed in "Tomato Town"
@DackerDark@dextratron After a relisten I ended up liking even less of this album. So fkn boring. Hard to get through the entire project without skipping anything, and there’s lots of them. This whole thing just lacks energy and what makes Yeat unique 🤷🏻♂️
@DackerDark@dextratron I think there’s just too much. I think if the album was properly ordered in a way that made the double album he kept teasing make sense. instead the tracklist is just all over the place the entire time. I hope with relistens I’ll enjoy it more but first one, I’m lost 🤷🏻♂️
@DackerDark@dextratron I genuinely loved Dangerous Summer, like 11/11. Maybe it’s first listen but I have 8 songs I’d come back to. Just felt like Kanye homage after Kanye homage, and nothing made sense pace wise. The 2 sided album seemingly just doesn’t exist it switches constantly
@Ugandaragon@iam_shivp@ChrisTDickson Also realizing you said sliding and reloading are not casual mechanics when these are things that are quite literally basic features on almost any game you can think of
@Ugandaragon@iam_shivp@ChrisTDickson Good to know you changed your reasons when I mentioned Smite doesn’t have said mechanics you just moved to MOBA systems rather than the actual game mechanics that you said were hard to learn.
@Ugandaragon@iam_shivp@ChrisTDickson Arena and Joust don’t take away any of the gameplay mechanics, there just aren’t any to learn in Smite like Deadlock.
None of which are even that difficult to learn other than just playing the game over time and learning how these things work in deadlock
@CathodeFlowers@pcgamer how are you having hour long games in top 100? this just doesn’t happen unless teams are clueless and have zero coordination to end the game.