Excited to be launching the Browserbase platform and brand today! 🌐
We have a completely updated brand language, website, and product surface area.
The design team worked tirelessly to make this possible and were stoked to finally see it come to light.
For those asking: Zelle/Venmo don't actually settle instantly. They're taking credit risk on the part of users, because ACH still takes something like 2-3 days. And of course that limits the transaction amount, never mind it not supporting international payments across banking systems (while crypto is borderless by default).
90% of Tradfi is technology making it seem to the user the underlying system isn't held together with 19th-century concepts and duct tape and happening at Internet speed (when it isn't).
Blockchain is (re)building the financial system when Internet is a starting assumption.
Amazed at how many replies clearly don’t know who Soleio is
He assembled (selected) some of the most legendary design teams ever: Facebook, Dropbox, Figma, etc
Chances are, your taste in design has been shaped downstream from his selections
If you *only* used SAT to admit to elite colleges, share of admits from top 1% income falls 15.8% → 9.9% and representation from <$200k rises by +8.8%, with no reduction in post-college outcomes.
It's 'holistic review' and 'ban SAT' policy that allows the most wealthy and powerful to virtue signal while getting an edge.
(this is total speculation on my part bc Dia was made after my time at browser but I assume the culture there is still the same)
what made Arc’s onboarding great was: we tried signing up for the product every single day, several times a day.
every monday morning, the team would get on a call together, one of us would screenshare trying to sign up and the rest of us would write down what was wrong. for a good couple of months, this was excruciating and embarrassing. most of it was broken, a lot of lofty ideas we had for special details or clever animations felt awkward or silly. it felt pointless to do as a group because so little of the prod experience matched what we had in our heads, I think most of us wanted to go back to the drawing board and think of a better flow in our heads. but we filed dozens of tickets for ourselves, and then got back to work. all week eng and design would be running through the entire flow over and over again as they fixed those issues. rinse and repeat, for I don’t remember, maybe twenty weeks. until the real thing was as good as what we had in our heads.
that’s it, that’s the secret. you have to actually use your product, more than your users ever will, and then fix everything that feels bad instead of letting it slide.