An passionate level designer. I strive to create memorable worlds and experiences. Loving mom. I am fond of space themes, TOS and board role-playing games.
Its #Blocktober again.
I tried myself in creating a location in action-adventure genre with elements of parkour.
Inspired by Mirror's Edge.
#leveldesign#Blocktober22#blockout#gamedesign
For more information:
https://t.co/0Lwz4jzPdC
Here is my graduation project for the XYZ school's #OutBlock course.
Inspired by the game Assassin's Creed.
#leveldesign
For more:
Desert level (Level design focused on a sense of flow) https://t.co/9lRkb5N05z
Here is my combat arena design homework for the XYZ School #OutBlock course.
#leveldesign
For more:
Natalia Stepanova - Combat arena blockout https://t.co/wSOLPmvDjS