#dbfz#dbfz_HIT Alright, I think i finally found a consistent solo confirm for hit to get the 236LL extensions consistently. I'm hoping to find something for the character midscreen too but this is still pretty cool how consistent this is!
#dbfz#dbfz_tgh
Posting for future reference, my goal is to make tgh's combo structure as braindead as possible while still getting good meter and damage. I think for the most part this should get it done. Muted in the beginning, not sure why but there sound later
#DBFZ#DBFZ_PIC Brainstorming this mid screen trap with picc, will show further application in a later video. Basically 236 orb meatys all wake up options. This works with both ex chop no matter the height and air DR sliding knockdown.
#DBFZ#DBFZ_BRO
Trying some ideas for block string enders to keep broly fairly safe. Also some RPS ideas so his pressure is a bit more than just tick throwing with light buttons.
#DBFZ#DBFZ_CLR Here is the most damage I can find off the J2h cross up so far. (WARNING: THE TIMING FOR THE REJUMP IS TOUGH, THE FOE NEEDS TO BE VERY CLOSE TO THE GROUND TO GET THE SUPERDASH)
#DBFZ#DBFZ_CLR This is the most damage I can get out of a 5M punish midscreen. (let me know if there's something on cooler I missed but i think I got the idea across)
#DBFZ#DBFZ_CLR Here's a corner conversion off j2H if you're even remotely close to a corner. Thanks to 5H you can just haul the foe over to the corner if the corner is in sight for beam loops.
#DBFZ#DBFZ_CLR Here's the best solo route for cooler I can think of while keeping oki (messed up the 6M but you get the point). I'll probably make a meter dump variant soon enough.
#DBFZ#DBFZ_CLR So I stand corrected, cooler just kills you if he gets a 2H in the corner. No spark needed either. 2 combos here, one finishing with assists and one without. For context, This will do 6K before assists are used and 7.1K with limit break before any meter is used.
#DBFZ#DBFZ_CLR So here is a new idea for cooler's BNBs. There's 2 routes here, one for mid screen and one if your not too far from the corner. DOES NOT WORK ON VERY SMALL CHARACTERS LIKE GT or KBU (Small character variant coming soon, stay tuned)
#DBFZ#DBFZ_CLR He absolutely needed it. Yes this is universal the timing from assist to the dr is touch strict but very doable. But yes he now does 6K before assists for anything else in the corner now.
Last thing to note: at the end you need to delay the last hit of auto combo to connect or else it wont work. If you don't want to do that you can just L DP for effectively the same idea.
#DBFZ#DBFZ_CLR COOLER CAN BEAM LOOP FROM 2H NOW???
(On a serious note: at the end you can vanish>DR then ground pull for max damage, the route on screen is just to show oki afterwards)