Really digging the new code written for the weapons, 60fps more consistently, can start working on few of the weapons that're over due, like the anchorβοΈWIP #megman#metroidvania#pixelgames
Performance is much better. Rewriting the scripts for the control inputs and there's still some jank that needs to be worked out with the weapons' behavour. #megman#metroidvania#pixelgames
Working out some performance issues that recently cropped up this morning. Will be delaying the demo update to next Saturday 25th to get those sorts. Stay tuned! π#megman#metroidvania#pixelgames