I basically announced minecraft 2.
I thought that maybe people ACTUALLY do want me to make another game that's super similar to the first one, and I'm loving working on games again.
I don't super duper care exactly which game I make first (or even if I make more), but I do know I'm making one, so I figured I'd absolutely be willing to give it an honest shot in the form of a spiritual successor to minecraft and put up a poll about it.
My intentions are to be clear and honest about it, saying that spiritual successors are usually kind of... you know... washed up. Tragic. The things I'm fearing my next game is going to be anyway and try to push myself to avoid. So why not do the thing that people DO want and are willing to give me, somehow, even MORE cash for.
I intend for the money to the spent for good, but my god have I learned I fail a lot. Winning is failing until you make yourself succeed.
Oh and I also very much value being a man of my word, so I also intend to do this in a way that in no way tried to sneakily infringe on the incredible work the Mojang team is doing and that Microsoft is successfully doing the microsoft shittification about.
And I respect them for doing that. It's their job. And they, from what I understand, let the studio do things their way, which seems very fair to me.
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Some of my favourite showings were (in no order):
The Callisto Protocol
Moonbreaker
Atlas Fallen
Life of P
Standard Alien Dawn
High on Life
Where Winds Meet
Park Beyond
Hogwarts Legacy
Gotham Knights
The Outlast Trials
DEAD ISLAND 2
@gamescom 2022 was the best showcase that we have had in Years! Lately, showcases barely break a letter grade of B but the amount of diverse games shown here were incredible. Souls like, simulators, gun games and adventure games spread throughout the show.
Rating: S
#gamescom2022
Step out of the shadows and… into the shadows again. Schim is an indie platformer-puzzler bursting with creativity, and it's coming to PS5 and PS4: https://t.co/lE5KhOub1Y