@HostOfMeta If by "complex" you meant complex numbers, I feel like I haven't even begun to think about those.
It's like I want to get through ternary first for some reason.
Not sure why I feel like that.
@HostOfMeta chaos theory = "you COULD, but you won't, as you don't have perfect information"
halting problem = "i can set up a system where you can't."
@HostOfMeta The halting problem is distinct from chaos theory.
It's basically a diagonalization argument, similar to the argument how the reals are unorderable. It's the liar's paradox again.
@valigo haha, that was exactly why I now know i've beaten 300 levels.
I don't believe I've played the level in the screenshot you shared as I JUST ran into my first "dark water night" level, so I was scared I was unable to keep up.
I will admit I've been grinding it to not fall behind
@0x4bs3nt Nope.
They produce the slop way faster than I can, and they keep improving all the time, but other than the speed and the "will do" attitude (which they absolutely ace), they are not stellar programmers.
I fully expect them to get better over time though
Doing the gui in all html would clash a LOT with the art style, but since I assume players will be playing with a wiki page open any way, we could get ΓΌmlaΓ»t support without having dealing with 5*7 pixel glyphs, all while not clashing with the ACTUAL game experience.
too meta?
@guest_ae@kotobichi To be clear, I'm talking about the wanton and willing mixing of different display resolutions.
The digital equivalent of shipping your game with a physical character sheets.
@Jonathan_Blow@StirringDragon There's been a lot of doubling down on bluffs and choosing absurd hills to die on, for sure, but there still only is two genders.
This doesn't imply anything more than insanity.