@shatrix@bencsin Samsung Dex was not an innovation when it was released, there was Windows Continuum and lesser known Ubuntu Convergence. People were mocking Dex for being a subpar copycat in the same way as you are mocking Apple now.
I find it interesting but somehow not surprising that iOS users are likely to rate the same exact app a bit higher than Android users. I have been monitoring an app for years and the results are consistent - on a 5 point scale iOS users rate the app 0.2 points higher than Android
To give more context, the apps look exactly the same on both OS, the rating is done in-app and by selecting one of three faces (meh face, ok face & happy face). Faces have rating values of 1, 3 & 5 respectively, and after hundreds of thousands of ratings it averages to around >>>
Ding ding! The app is now available on iPhone and iPad ๐ Find it at https://t.co/H08SppwGbI Android app has also received a big update so be sure to check it out too!๐ฅณ
https://t.co/ZEiKYYMGMm is live! ๐ค Made a website for my recently released app. Was inspired by #ReactHooks. No classes were used in the making โ #React#WebDev#indiedev#AndroidDev
Hey folks! Today I released a #ReactNative app I have been working on lately. If you have hard time deciding things sometimes then this random picker app is for you! ๐ Check it out and spin away! #indiedev#AndroidDev#AppDev#React ๐ญ
A short preview video of Escape the Cubic Planet! ๐ฎโก๏ธ I loved making these transitions and hopefully you will like them too! ๐ You can get the game for free at Google Play: https://t.co/DM5oSBsHOE #Androidgames#android#indiegame#madewithunity#PUZZLE#puzzlegames
Last weekend I had fun publishing my duel-based multiplayer game (my last tweet) & this weekend I released a puzzle game I was working on early this year. Ahh, there is so much more to #gamedev than developing the game! #indiedev#madewithunity Android: https://t.co/DM5oSBsHOE
Hi! Long time no seeโ๏ธI have decided to play around a bit with free nodejs hosting @ heroku and deploy the game I was working on at the start of this year! https://t.co/rzRj3L0FyI don't break it!๐ Some skills&spells are disabled but you can still have some fun fights! #gamedev
Got shortest path finder for my puzzle levels working ๐ now I finally know how to solve one of the harder levels! ๐ Also one step closer to much easier level creation. Success ๐
So, unity editor game view was giving me up to a limit of 60fps, occasionally going down to 5, 20, 30 etc for a while. Today unity suddenly crashed and when I restarted it game view is giving me 200+ fps. #justunitythings
@probe_31 Looks cool โ๏ธ Maybe instead of showing the rotation dialog when you have rotation tool enabled it should just rotate what you click clockwise? Feels like it would be a bit confusing to select between left/right/up/down (i.e. when rotating a terrain tile)
Took a day off from working on this game so instead made a progress gif. Have been coding a lot of the under-the-hood stuff but still made some progress on the visual part: level selection, seamless transition to level and ship take off. #gamedev#indiedev#puzzlegames