Bring your ideas to life with Zeus, a new type of GPU:
- Expandable memory: 32/64/128 GB soldered + 2x/4x SO-DIMM slots for up to 384 GB memory!
- Massive improvements to path tracing performance!
- 400 GbE QSFP-DD port!
- Built-in high-performance RISC-V CPU cores capable of running Linux!
- DevKits 2026, Mass Production 2027
And we used the good old 8-pin PCIe power connector that is known to not melt!
@Jussan021 Sign up on https://t.co/vq35ZnSWEk and we’ll email you when we’re ready to start selling Zeus GPUs! We’re aiming for mass production Q4 2027.
Bring your ideas to life with Zeus, a new type of GPU:
- Expandable memory: 32/64/128 GB soldered + 2x/4x SO-DIMM slots for up to 384 GB memory!
- Massive improvements to path tracing performance!
- 400 GbE QSFP-DD port!
- Built-in high-performance RISC-V CPU cores capable of running Linux!
- DevKits 2026, Mass Production 2027
And we used the good old 8-pin PCIe power connector that is known to not melt!
Here's your #HPC update for the week ending April 24: @Google launches TPU 8t and 8i; Google cranks the scaling bar with #Virgo network; and a new GPU from @boltgraphics promises lots of #FP64. @HPCwire
*We taped out our TSMC 12 nm test chip!!!*
I’m really proud of the @boltgraphics team - we are announcing the successful tapeout of our TSMC 12 nm test chip, which includes key parts of the Zeus GPU we are building!
We are on track to achieve our performance and efficiency targets, as well as our customer target to reduce TCO by up to 17x. We’ve been working with large enterprises, startups, research institutions, individual developers and end users for years now, and they’ve been providing positive feedback on our hardware and software!
We aim to enter mass production in Q4 2027, right in time for the holidays! If you’re not already a part of this amazing journey, sign up on our website to get early access to Zeus or apply for a job!
https://t.co/0TVYMzKRxd
Yesterday at @playgroundsfest we shared Singularity in a pre-premiere screening. So cool to watch the film together with fellow artists! Official premiere and online release dates are coming soon. #b3d
🚀 A new way of thinking about GPUs takes the SIGGRAPH 2026 mainstage.
Bolt Graphics presents “Building a GPU for the Future of Computer Graphics,” exploring a shift in how we approach path tracing and simulation.
At the center is Zeus, a next-gen architecture designed for real-time path tracing, large-scale simulation, and compute-heavy workloads.
Register now to join Darwesh Singh and see what this means for creators, researchers, and engineers: https://t.co/J8BynNbUli
@mcurt09 will be getting into the hairy details on the geo-nodes-based groom he created in #blender and seen on our very own Brad.
See you in Austin! 🤠
We’re excited that we have not 1, but 2 team members sharing what we’ve been working on here at Bolt Graphics during BCON Austin next week!
@darwesh_singh will be walking through how we designed our Zeus GPU for real-time path tracing and how it will work with Blender.
Simulation is a super powerful R&D tool.
Think about robotics: why break real robots when you can test via simulation?
Iterate faster. Shift left.
But for the average engineer, simulation is too slow and too expensive.
It doesn't have to be that way though. Watching @boltgraphics here
We’re hiring lots of graphics programmers, please apply at https://t.co/KsoymV3KHI under the Software Engineer rec !
We offer competitive pay, WFH for remote, and 100% employer covered health benefits, and of course a strong unique mission to build next-generation GPUs for content creation and consumption
@boltgraphics
We've joined the @Blender Development Fund as a Corporate Patron!
Francesco, COO at Blender said:
"Bolt Graphics’ vision of open source tools being a key component of the content creation landscape is strongly aligned with Blender. We are grateful for this support, which enables core development activities that will benefit the entire community."
Darwesh, Founder and CEO at Bolt said:
"It’s important to us that everyone has access to high quality content creation tools no matter their budget. Our team uses Blender everyday to benchmark our technology and create art. I grew up using Blender myself when I had no money to give back, so being able to support Blender at the Patron level now is a dream come true!"
https://t.co/RHZBf5Yxdc
Welcome @boltgraphics to the Blender Foundation’s Development Fund as a Corporate Patron!
This will enable general Blender development, with the goal of continuously improving content creation tools that will benefit the entire community. https://t.co/Tf18irBnrE #b3d#DevFund
We're Hiring! Come work with a band of rebels working furiously to change the world! We are looking for the best:
- Hardware Engineers ($90-$500k)
- Software Engineers ($90-$500k)
- PMs ($90-$250k)
- HR Manager ($90-$250k)
- SRE/IT ($90-$250k)
We're hiring in San Diego, San Jose, Denver, and Minneapolis! Equity, health insurance, WFH hardware, and much, much more!
(postings should be live on X soon!)
https://t.co/ZF6NexknkH