Finally feel qualified to review Azul - my initial impression was very different to what I think now.
Overall Score: 19/25
Aesthetics: 3/4
Theme: 2/5
Gameplay: 5/7
Duration: 3/3
Balance: 3/3
Replayability: 3/3
#boardgames https://t.co/waznPfeRO7
Overall Score: 20/25
Aesthetics: 3/4
Theme: 3/5
Gameplay: 6/7
Duration: 3/3
Balance: 2/3
Replayability: 3/3
Tl;dr - This game has breathed life back into the social deduction genre for me. It feels almost like a board game ... https://t.co/nRVp3Frep3
Just One is a bit of fun that's just too easy so I recommend house ruling it. But given it's the festive season and large groups are getting together (and getting too drunk to learn games) this could be a solid pickup if you do house rule it. https://t.co/bJ2LZxPwMA
Playtest notes for Sep. Balancing and game duration are huge undertakings - anyone have any tips? My games tend to take too long to play from start to finish.
#boardgamedesign https://t.co/ZU1ZgA8E3A
Familiar Tales - A tale of mixed feelings
Overall Score: 16/25*
Aesthetics: 4/4
Theme: 4/5
Gameplay: 3/7
Duration: 2/3
Balance: 1/3
Replayability: 2/3
I really wanted to like this, but unfortunately I didn't. Has anyone else played this?
#boardgames https://t.co/5BnBzLXRwZ
I'm so happy that this first playtest of the new game went well. After 8 months spent on the old game, then the difficult decision to rebuild the game from scratch, the feedback is resoundingly positive and people can't wait to play again!
#boardgames https://t.co/9YjcOSErAO
7 questions to select the right mechanics for your board game, including some of the common ones and what they are designed to do.
#boardgames#boardgamedesign https://t.co/3BctkO3yQK