@adudanoninho minhas propostas:
opção 1 - jogo qlq jogo com vc (inclusive lol)
opção 2 - converso sobre música e instrumentos (tenho 2 semestres de música, tranquei)
opção 3 - assisto qlq coisa que vc quiser
opção 4 (secreta 🤫) - faço tudo isso no mesmo dia
encerramento do contrat: dia 13
They are not pretending to be dead--> it's an automatic survival response.
When prey spots a predator nearby, it has 2 basic strategies: fight (aggressive posturing) or flight (run away). However, when the predator is too close and ready to strike, neither strategy works.
This is when the ultimate survival strategy kicks in --> thanatosis or death feigning.
Most predators, like snakes, are attuned to movement and panic in prey. The moment prey panics, the predator's attack reflex gets triggered.
When prey enters a state where it appears unconscious or dead, the predator's attack reflex is generally not activated.
Many predators also prefer live prey, and a motionless body often discourages them --> partly out of instinct, partly out of avoidance of harmful bacteria or parasites in dead animals.
This is not faking. It happens automatically. It is an evolutionary survival strategy found in many reptiles, mammals, birds, and insects.
When prey senses a predator, a surge of stress hormones ultimately causes bradycardia (reduced heart rate) and bradypnea (reduced respiration). The muscles enter a state of paralysis.
Yet the prey remains alert throughout, tracking the predator's movements, and snaps back to an active state the moment the predator moves away.
Thanatosis is a high-stakes, last-resort survival mechanism --> evolution's final card in the natural world.
@Kenji_YP@IndieGameJoe That’s a learning curve. As a slightly above-average typer, I can already do it without looking at the keyboard. Besides, I suppose the game’s niche will mostly be people who already have some skill at it, making even below-average players able to keep their eyes on the screen.