@MadamLaconic@thatvillainjay I used to think so too but it's Stormchaser that's the abuser and Boomerang is the victim in this pair. Why would you want to ban the victim. I don't think we'll see much of the boomerang basic without Stormchaser, and Stormchaser will be definitely still played without Boomerang
@10_ch_10 Kinda unfortunate that you didn't mention that Cronos despite releasing almost 4 months ago still didn't break even. Seems kinda bad, especially since it was a flagship first-party title for them. The decision to not move the release after Hollow Knight SIlksong was a blunder.
@nkt_dreamer Going back to buffing "sidesteps". I'd reconsider every +oB stance scenario that allows a player facing it having more options than 2. (either duck or not duck, or interrupt or not interrupt etc). Additionally I think that +17 is way too much after HE. Make it +8.
@nkt_dreamer I generally agree that this is a buff to "defense" per say. The problem isn't that the people don't acknowledge that. The problem is that people find it not enough considering S1 forced unfun guessing scenarios and general "offense" direction - and S2 doubling down on that.
@robertburgman3@tomwarren And you're making this argument when talking about a 600$+ Apple product? Apple is literally the most expensive consumer electronics company on the planet...
@SkarjOS @jp_nzl @DrFrakes That's literally the issue with heat. It gets more significance the higher level you are. The lower skill level you are the less impact heat has. That why it's a trash mechanic. Casuals don't care for it, and pros despise it for making the game less skill based at their level.
@SkarjOS @jp_nzl @DrFrakes Does anyone say that skill celling stopped existing in Tekken 8? At the end of the day the game still is difficult to play, it's just that at the top skill is not everything anymore. In top8 everyone can get first place, they just need to get accordingly lucky.