Design for the central pinwheel structure found on Outpost. While I worked on the final design, I drew a lot of inspiration from some incredible initial sketches done by the talented artists over at KARAKTER. The beautiful sky art was created by Mark Goldsworthy.
hope you having a great weekend so far, i think i love translating 2d desings into 3d models at least i do it the best that i can, take care😁 #3dtextures#b3d#blender
Made a UI to visualize multiple AI agents playing as different civilizations, each navigating its own decision tree
Most agent workflow UIs are pretty static, so I wanted to build something that feels more dynamic and fun to explore
Keep what you like, modify what you don't.
Generated 3D mesh ➡ editable SDF workflow is the best of both worlds.
Explore the unexpected while controlling for hallucinated randomness by easily altering or removing unwanted parts of the model.
Just having fun with the game!
I'm generating tons of resources on the fertile land. Sending them to a town in the middle. And feeding the mining town, which is generating lots of materials that it sends back :)
#IndieGame#CityBuilder#StrategyGame