We tweet, we like, and we share— but what are the consequences of our growing dependence on social media? Silicon Valley insiders reveal how social media is reprogramming civilization. #TheSocialDilemma Only on Netflix, September 9th. https://t.co/66Tea03qoT
I took 1.7 million photos over 6 days to catch this photo of a commercial jet in front of the sun.
The moment it happened, TWO floating prominences were visible, making this not just my best aircraft transit photo, but one of the luckiest of my career! Videos of the transit 👇
In the age of AI slop, some of us are still making things by hand, I promise ❤️ Octocat for the new GitHub Copilot App was modeled, rigged, and animated in Blender...
I’m excited to share “Species” (~2min shortfilm)
Nature, as we know it, is governed by organic and sinuous forms, from cells and organs to planets and the cosmos. In recent years exploring the concept of digital nature, for this piece I set out to remagine some species through the lens of geometry, where the elegant and fluid lines of nature are transformed into sharp and precise edges. Dominated by rhombuses, squares and straight lines to generate a world so unique and personal.
On view at @LOADgallery from Saturday 24th to March 30th
Always thankful to the talented people that helped me to make this piece real in different parts of the process
@andylipe@mascaraque_@NilEstany Federico Piccirilo @MaximilienVert@tallmann_
And, most importantly, to the masterpiece music by @aimarmolero, expanding this concept also in the creation of audio.
@Simon_Hypixel I think I speak for a large portion of the community when I say - please don't worry about breaking people's saves as you update. Especially in early access. We want a good game at the end of the day. Changing it in ways that breaks saves is part of the process.
I got tired of connecting Substance textures to Blender materials every single project. Too many clicks. Too repetitive. Too boring. So I decided to build something about it. #b3d#blender#substancepainter#addon