I’ve seen this video getting a lot of grief, and maybe some of it is deserved.
But my first question was: who is this actually built for?
It may not look like the sleek, minimal interfaces we’re used to seeing, but I could genuinely see this working well for someone like my dad, who’s older, not particularly comfortable with technology, and doesn’t have the best eyesight.
Large tap targets. Large text. A very obvious primary action at the bottom.
From that perspective, some of the choices that look “bad” at first start to make a lot more sense.
Maybe I’m giving it too much credit, but I’d be curious to hear how other designers see it.
Celebrating small wins is hardwired into "Achieve," our goal-tracking sample app.
We wanted the simple act of checking off a task to feel like a celebration. Instead of the standard #Material ripple, we used Styles to drop in a custom, high-contrast completion animation—specifically, a brand-colored ring that expands and fades on tap, paired with a subtle pressed-state gradient.
It lets us focus entirely on polishing those custom, rewarding micro-interactions while Material handles the foundation.
#GoogleDesign #MaterialDesign #JetpackCompose #AndroidDev #UXDesign #InteractionDesign
My portfolio has been a labor of love and a constant work in progress since I launched it in March.
Lately, I’ve been trying to figure out how to show all of those iterations without turning the page into an endless scroll.
I landed on this pattern, inspired by Apple’s website. It keeps things quick, interactive, and hopefully makes you stop scrolling for a second.
Really liking how it came together. Curious what you think.
@ridd_design Dive Club should do a tool showcase, similar to the episode where you showcased your workflow. But have a panel of designers bring their own tool to the table and showcase what they have built. Could be cool
I’ve been thinking about how to execute this small detail in my portfolio. Using Codex, it was as simple as asking it to cut out and separate the whites of the eyes from the irises and pupils, then layer them underneath the portrait.
It took about five attempts to get it right, and I ended up cutting out one of the pupil/iris layers myself. But I can confirm Codex can really handle tasks like this and act as a replacement for simple Photoshop work.
Got to mess around with @figma new motion features for a recent design assessment and had a lot of fun with it.
Here are a few of the visuals I ended up liking most.
Apparently around 100 other designers got the same challenge, so if you see this, would love to see what you made.
@rabi_guha@PKomaravol8404 This may sounds like a silly question. But for a two or three way market place like Uber Eats where you have the consumer, the driver and the restaurant, how do these all connect through generative UI?
Really enjoying how this dynamic nav bar is coming along for my app Muse. Love the playfulness of the spring animation and how smooth the transition from the feed view to what I call the “galaxy” view.
Would appreciate any and all feedback on how to improve the motion.