Tomorrow, Armageddon arrives! 🔥
To prepare Responders new and returning, we've put together an overview of the newest content and systems coming to No More Room in Hell 2 alongside the full update notes ahead of release. 👀
Celebrating our 6th anniversary! From a one-person operation to a thriving #gamedev agency, we're grateful for our clients trust in our expertise. Thank you for your support, and we look forward to continuing this journey together! #indiedev#gamestudio#Melbourne#success
@ArtOfPilgrim scrapping is difficult to prevent when it comes to images that are on a public facing website. I feel like there is only so much they can do and the community can only slow it down so much. put it this way the largest market in game services is art so automation was coming.
basically adapt or die, Technology is going to shift, you need to embrace it and leverage to your advantage. think about all the games you’ve always wanted to make. Well the tools are getting better and you’re going to have an easier time creating them. stop being sad.
@AdnanChaumette@OccultArt @Fervis7 I don't want Epic to be a company that stifles innovation. Been on the wrong side of that too many times. Apple says "you can't make a payment system" and "you can't make a browser engine". I don't want to be the "you can't use AI" company or the "you can't make AI" company.
super proud of the team on the work we did for Judas. We’re lucky to have a massive contribution to this project over the last 3 years #Judas#GameAwards
We’re excited to announce #Judas, a new single-player, narrative, first-person shooter. Coming to PlayStation 5, Xbox Series X|S, and PC via Steam and Epic Games Store.
Add to your Wishlist and sign up for updates here:
https://t.co/8Xg3d2OX73 #JudasGame