"FASTFIND"1984 by A.P.P.L.E. Apple Puget Sound Program Library Exchange. A search program to rapidly search large database text files for any combination of words or phrases. Allows you to search many different disks in rapid succession using only a single keystroke for each disk
"The A.P.P.L.E. Applesoft Carpenter // 2" 1983 by A.P.P.L.E. Apple Puget Sound Program Library Exchange. A Collection of 7 utilities for the Applesoft Programmer. The Comparer II, The Lister II, The Cruncher II, The Converter II, The Constructor, The Finder, The Keeper.
"The A.P.P.L.E. Applesoft Carpenter" 1981 by A.P.P.L.E. Apple Puget Sound Program Library Exchange. A Collection of 6 utilities. The Lister, The Comparer, The Cruncher, The Converter, The Finder, The Keeper, plus a Lower Case Conversion for Apple computers with lower case chips.
"https://t.co/HBxf9LMeBc" a complete mailing list system 1984 by A.P.P.L.E. Apple Puget Sound Program Library Exchange. Create & maintain a list of names & addresses. Contains 10 data fields which can be used for sorting. Mailing label database on a separate disk can be 850 names
"Ampermanager" (Ampersoft & DOS Manager) 1983 by (A.P.P.L.E.) Apple Puget Sound Program Library Exchange. A package designed to enhance the Applesoft BASIC programming language by interfacing machine language routines directly to Applesoft with the ampersand (&) command. 48 pages
"Call-A.P.P.L.E. In Depth Number Three All About DOS" 1983 by Apple Puget Sound Program Library Exchange. 288 pages Something for everybody, expand your knowledge of DOS, tutorials, some utilities & most articles on the highest technical level. Two 5.25 inch disks "In Depth 3".
"Call-A.P.P.L.E. In Depth Number Two All About Pascal" 1982 by Apple Puget Sound Program Library Exchange. 183 pages with routines to make Pascal operate & interact with the ROM resident BASIC of your Apple Computer. Type the programs yourself or use 5.25 inch 3 disks In Depth 2.
"Call-A.P.P.L.E. In Depth Number One All About Applesoft" 1981 by Apple Puget Sound Program Library Exchange. 135 pages with a guided tour of Applesoft. You can type the programs in the book yourself or load and run them on the 5.25 inch disk "In Depth No. 1" provided.
"The ROUTINE MACHINE" 1982 by SDS Southwestern Data Systems/Peter Meyer for Apple II. A versatile programming utility that allows you to incorporate machine language subroutines within your Applesoft programs. Combine the speed of machine language with the simplicity of Applesoft
"&SCREEN" 1983 by SDS Southwestern Data Systems/Stan Weber & Craig Petersen for Apple II. A Library of Screen-Related Machine Language Subroutines. These routines simplify the design & implementation of text screens with Applesoft BASIC. No knowledge of machine language necessary
"&SAMPLER I" 1983 by SDS Southwestern Data Systems/Peter Meyer for Apple II. A Library of Assorted Machine Language Subroutines. These 25 sophisticated routines can be easily installed in your own custom Applesoft BASIC programs. No knowledge of machine language necessary.
"&CHART" 1983 by SDS Southwestern Data Systems/Andy Scheck & Rich Chapman for Apple II. A Library of Hi-Res Chart Related Machine Language Subroutines. You can create professional charts or graphs modified to your specifications. No knowledge of machine language necessary.
"&ARRAY" 1983 by SDS Southwestern Data Systems/Steve Cochard for Apple II. Library of Array-Related Machine Language Subroutines. Routine Machine Library Disk to perform machine language operations on Applesoft arrays in Applesoft BASIC. No knowledge of machine language necessary
"32 Basic Programs for the Apple Computer" by Tom Rugg & Phil Feldman of Dilithium Press. There's 2 releases, 1st was a 1981 book 282 pages with program listings to type yourself, instructions, descriptions, 1982 disk with programs already done. The 2nd one is just a disk in box.
"Voyager I" 1982 Avalon Hill/Microcomputer Games for Apple II. Explore 4 levels of an alien spacecraft's maze-like corridors & rooms in 3-D graphics while avoiding robots programmed to blast any intruders. To win destroy power generators & escape OR wipe out all the killer robots
"VC" 1982 Avalon Hill/Microcomputer Games for Apple II. Short for Viet Cong a game of Viet Nam War. Command chopper based air-mobile & Field artillery for fire support. Your task to bring the civilian population under your protection where the enemy can hide amongst the people.
"Under Southern Skies" 1983 Avalon Hill/Microcomputer Games for Apple II. Computer simulation of WWII naval warfare in the South Atlantic. It re-creates Pursuit of the Graf Spee on a tactical level or a strategic level, or both. Tactical game 30 minutes, Strategic game 1-2 hours.
"Under Fire"1985 Avalon Hill/Microcomputer Games for Apple II. 9 scenarios range from open-field firefights to house-to-house conflict. Each scenario can be different when you change the 10 variables. Design your own maps & scenarios with the construction set. Time 10 min - 5 hrs
"Tsushima" 1985 Avalon Hill/Microcomputer Games for Apple II. Recreates the naval engagement of the Russo-Japanese War of 1904-1905. Everything is taken into account, speed, maneuverability, armor, number & type of guns, rate of fire, target range, etc. Play time 15 min. to 3 hrs
"Telengard" 1982 Avalon Hill/Microcomputer Games for Apple II. In the mysterious underworld of Telengard there are 50 levels of ever-more complex mazes for mighty adventurers. In this real time fantasy RPG, use wits, magic, fast thinking to fight monsters & reap valuable rewards.