@grizzpierce maybe cynicism at work here, but how else does one respond to getting tasked with writing for a film/series with an explicit directive of entering pop culture
like i assume the irony is a coping mechanism on behalf of the folks having to write it. maybe thats still Capital lol
fine...
wasn't originally going to link to this since most my dev stuff is going on the forum, not social media these days.
but im doing a bit more writing about my Thoughts on a lot of the scene, here, seemingly.
🎟️Ticket sales for Fantastic Arcade: Fun Size Edition! are now open!🎟️ We’ve got stellar devs, unannounced games, unique talks, tournaments, & more this October 26th at Baker Center in Austin, TX!
Get your tickets here: https://t.co/NZwrCti2Jd
🚨 GARBANZO QUEST v1.0 is OUT NOW!!! 🚨
after 3 years of solo development my first game is finally complete and available on steam and itch! i hope y'all have just as much fun playing it as i did creating it :D
it would mean a lot to me if you all would help me share this!! 💖
Me & My Friend Pippa! now has a release date! 📅
Join Twigs, an aspiring adventurer, as they embark on their first ever quest to rescue King Elesio's lost Pippa in this charming bite-sized RPG available on November 1, 2024.
Our much-awaited return with Fantastic Arcade: Fun Size Edition! on Oct 26th could include you as part of the line up! That's right, the open call is NOW OPEN until Sept 8th for your games and talks!📢👾🍬 https://t.co/0CGjFiRW6m
Drumroll...to celebrate the 5th anniversary..
I've open-sourced Anodyne 2: Return to Dust!!
Come see how we made this unique 2D-3D adventure. Links below!
really the (optimistic?) lesson is that if polish was just a way to mask better and become palatable (to publishers seeking live service RLs???), thats no longer something that matters
just let the jagged stuff out because that niche is probably the only thing that'll save a game
it does seem like 'polish' in games has really grown alongside tools improving, the actual importance of a general sense of polish has kind of just disappeared
seeing a couple of the original big indie games try to re-enter the market and just flop,
or also just wondering why a lot of the devs i used to really look up to have completely disengaged,
makes me feel pretty daft for not seeing more of this stuff sooner
At last, I published high_impact – a simple 2D game engine completely written in C. Please read “Porting my JavaScript Game Engine to C for No Reason” https://t.co/a4IXCTinYz