I have created a bullet time jump mechanic and would like to share a behind-the-scenes look at what I've done to make it work. I would appreciate your feedback on how to further improve it.
#UE5#slowmotion#MAxPayne#gamedev#bullettime
I worked on implementing a bullet time mechanic and put a lot of effort into the jump system. I learned a lot about animation blueprints and how to blend bones. What do you feel about it? #UE5#devblog#MAxPayne#gamedev#game
In a land shrouded in darkness, the Devil's hands reigned, capturing the souls of millions, coercing them into committing abominable acts.
#ai#aiart#midjourneyV52#zoom#aiartcommunity
DevBlog 2 / I'm almost finished with the weapon system. The only remaining tasks are to change the model and add logic for two-handed pistols. I'm currently working on the artificial intelligence aspect, taking my time to carefully implement it.
DevBlog 1 | Here is a WIP blocking of my Max Payne 2-inspired level remake. I have two options for the name of this game: 'Shadowed Justice' or 'Shattered Destiny.' Which one do you think is better, or do you have any other suggestions?
#UE5#devblog#MAxPayne#blocking#game
Hello. I've decided to create a level remake inspired by Max Payne, using Unreal 5. Here is my level scheme. Can you try to guess which mission and game part it's based on?
#UE5#remake#gamedev#indie#maxpayne