Whatever you’re working on, no matter how difficult it feels, keep going. Keep learning, keep improving, and don’t lose sight of why you started. Even when the world feels heavy or progress feels slow, every step you take is still building something in you. Stay encouraged - it’s all shaping you for your own growth and benefit.
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New Music for the Game w/ FREE DOWNLOAD
Blow OST - Celestial Engine
Some good ole trance! I started off making trance at 15 years old so its a good throw back. Haha!
So now that I have some time freed up I can start working on the game engine. I want to apologize for the lack of development updates, specifically with the tracks. But I will go on the record and say this year has been one of the hardest, if not "THE" hardest years I've gone through personally. Its been hard just to find time to work on the game.
But I'm not here to complain about life, I wanted to officially celebrate hitting over 700 followers, that's almost 1000 people! Thank you so very much in believing in me and my project. And as a gift I'll be giving out this song for free to download.
Link is down below!
https://t.co/eQhZtDAGht
Meet the Nashorn Stalwart!
Class 3
You know what that means right?
Yes, this car is going to have a highpoly version for the intro! This happens to be one of my favorites.
I finally solved that issue with the drifting. The main thing is to...
APPLY👏ALL👏 TRANSFORMS👏 BEFORE 👏EXPORTING!!!👏
Make sure the origin of the model's body is at the world origin and the floor pan is right above the origin.
That's the only way these cars can work.
Also my broski @CorrtexGames's game Nightmare Kitchen is now available to wishlist on steam! I'm going to be promoting it hard because not only is he a close friend but I'm the one who worked the soundtrack lol. If you would like to wishlist it, I'll leave the steam link below.
its out! after a very long time i finally got the update to a state where i could release it so if you're interested go check it out on my itch page (link in bio)
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