update on cxmx-mod (D2: LoD 1.14d).
You ever want to put a socketed jewel into a socketed jewel into a socketed jewel etc. ?
Now you can, up to 7 layers deep. A jewel inside a jewel inside a jewel, all the way down, like a bag of holding.
What I got done tonight:
Nested items survive moving gear between you and your merc. Nothing gets flattened or lost.
If an item ever can't fit back into its parent, it's rescued into your inventory, stash, or cube instead of disappearing.
Hover any socketed item and a new "Contains:" box shows the whole tree, every piece in its own item color.
The Gold Find and Magic Find readouts for you and your merc never cover your tooltips.
Belts take 2 sockets, and each one holds a chain 7 jewels deep. That's 14 socketed items in a single belt 🤯
(+ my first unique ring for this mod is shown.)
QoL feature added in multiplayer.
Right click other player's avatar(s) to teleport to them instantly. (can only make it happen in the same area for now)
Rendered entirely in Redot Engine 26.3 🔴
The car is the free "Car Concept" sample model from The Khronos Group (CC BY 4.0). I didn't touch the mesh. Everything else is Redot:
- Candy-red clearcoat paint, with the flake normal maps cut so the panels read smooth
- Tinted glass roof so you can see the cabin, no white blowout
- Custom REDOT 26.3 plate drawn in-engine
- Dark studio: black matte floor, gradient backdrop + fog, no horizon line
- HDRI + reflection probe (Poly Haven Studio Small 09, CC0) instead of SSR
- Warm overhead spot for a light pool + contact shadow, 4 low cool rim lights on the tyres and skirts
- Animated turntable camera ending on a rear 3/4, captured with Redot's Movie Maker at 1080p30
Model: Khronos glTF Sample Assets "Car Concept", CC BY 4.0
Fixed it. Player can teleport to any player by right clicking their portrait at the top left from anywhere in game now. Only catch (for now) is if in a different Act they go to that town's WP 1st, then instantly to where Player is.
QoL feature added in multiplayer.
Right click other player's avatar(s) to teleport to them instantly. (can only make it happen in the same area for now)
New Stony Field WP boss.
"Cairn Stone Warden"
I will change him to make his attack more earth or stone like instead of lightning enchanted. (D2: LoD - 1.14d)
I was thinking that too. I might remove Rakanishu. My plan is to add a new boss to each new WP area. Warden is the 3rd Boss I've added so far. The other 1 I added was Coldcrow's Pet in The Cave "Frostquill" and 1 between Blood Moor and Cold Plains named the Fallen King. Seeing what I can and can't do really. I appreciate your input.