@der_flow_@sidefx so into this! been doing the same thing but just saving each stems full waveform/fft ( broken out into stems ) in a big texture been SO amazing to see how much individual stem visualization helps
Hi all, I'm seeking freelance work involving shaders. I have +10 years of experience creating shader art and am available for projects. Any job leads or opportunities would be greatly appreciated. Feel free to DM me. Thanks! https://t.co/xsfnx0mYvr
One of the tedious aspects of modeling SDFs with raw shader code is adjusting the position of objects, so I'm adding transform gizmos into my tool
They write changes directly to the shader on disk, so I don't need an external object hierarchy
https://t.co/UTFReqJBC4