@fierysquirrel Not sure if it's a thing already or not but I was thinking that it would be nice to have something like a decoy you can leave behind once per level / every X seconds (power-up?) to momentarily distract enemies (eg. like how aircraft flares work) 🤔 (This looks fun btw!)
The day is finally here!!
Snaky Survivor is available on Steam NOW!!! 🐍💀
If tiny arcade games with strong focus on gameplay are your thing, go give it a try!
Link below 👇
Today I'm launching my Beginner JavaScript text guide!
These notes are totally free and have been modeled after the content in my Beginner JavaScript course.
This is a huge resource I've been working on for over a year and I'm so excied to share it!
https://t.co/PBlhpjIKlE
@fierysquirrel Does the speed of the targets change as you destroy them? (eg. it increases a bit each time you break one) Or is it the same regardless of the amount left?
@Madazkun Vi una carcasa parecida (¿o la misma?) en Retro Game Restore a ver si lo uso con uno de mis dos SNES y son $115 USD por el pecho, sin incluir costo de envío 💀