Hey there Leapers! Windblown's 'Break the Path' Update is OUT NOW!
🌏 New Exploration
🗺️ New Map
✨ Teleporters
💎 Rarity System
And much MUCH more!
Check out the Community Video for all the top line info, and the Steam post below for the full rundown!
Fight. Die. Learn. Repeat.
Two top-tier Action Roguelites collide! The Dead Cells x Absolum Steam Bundle is here with 10% off!
Escape the cursed castle, then crush Sun King Azra’s forces to retake Talamh's magic.
👇 Link in the comments
@Isaac_obli@motiontwin Yes, and you'll be able to teleport to your friends from the map whenever you want. That’s what we’re currently testing. We’re also testing removing the requirement to stand at a teleporter in order to access previously discovered fast travel points !
🦇Tune in tonight at 6pm EST to watch the #QGCShowcase on Steam!
We will be unveiling a whole new trailer for Silent Planet.
Please stay tuned until the end 🙏 🍿
👉Link to watch the showcase: https://t.co/G0cMdfg1R2
#QuebecGamesCelebration#CélébrationJeuxQuébec #QGCShowcase2026
@SamHain31st Evil Empire has its own unique style. The answer is that the artists behind the art direction of Dead Cells and CV: Belmont's Curse are not the same people. The gamefeel is good anyway!
Castlevania: Belmont's Curse
1499. Paris is engulfed as monstrous creatures suddenly emerge from the shadows. Armed with the legendary holy whip, the Vampire Killer, Trevor Belmont’s successor ventures into the burning streets and the looming castle to hunt down the beasts.
BlazBlue Entropy Effect X delivers a roguelike action spin-off today.
Dive into the Sea of Possibility with your favorite fighter: https://t.co/50gJowq0sE
Cairn brings one of the best gameplay designs I’ve seen in years. Turning weight shifts, limb fatigue, and that raw, full-body exhaustion from bouldering into a gamepad… that is straight up genius <3
Mastering climbing in Cairn, you’ll learn to gauge stamina from shaking legs and short breaths. A lot of work happens behind the scenes to make climbing feel satisfying. Each limb has its own grip, stamina, and pressure, all to make things feel intuitive, like irl climbing!
Well, @Studio_Evil has been cooking!
It is awesome to see Castlevania: Belmont’s Curse finally revealed to the world after all these years! 🔥
Kudos to everyone in the dev team and at @Konami!
To know more please check our latest post: https://t.co/PuSo4k5KLK