I don’t plan on posting anymore here, but I’ve started posting more on blue sky if you wanted to see more of my stuff (mostly reposts for now but there’s a couple new things) https://t.co/PB8BT9IRdp
Some Illustrations I did for my friend and I's submission to this years One-Page Weekender TTRPG game jam. It's called Beast of Burden, you control an undead monster in search of its master.
@goblingamedev I really like the player characters new design. Solid red could get lost in some environments but the added cage gives good contrast and tells a bit more of a story. Great work?
@goblingamedev I’m surprised to hear people don’t like the new one as much. I think the characters especially look so much cleaner and more detailed, the animation looks fantastic. I really love all the PCs sprites. I do think the new one looks way brighter which might give it a different vibe?
I haven't posted here in a while but I thought I'd show off some gameplay from one of the projects I've been working on. It's a simple versus game made in #GodotEngine and while the gameplay isn't perfect, I'm pretty happy with the art I made for it.
Another little #GodotEngine project ive been chipping away at over the past few months. Its been coming along pretty good so far I think.
#indiegame#indiegamedev
All the character portraits I made for it. Only the soldier and the cyclopse have ever been playable but I needed a few portraits to test how the character select worked.
...And some Zeldas, too. #NintendoSwitch2
(Zelda and her friends, a Moblin, Peahat, Stalfos, and Pols Voice/an Octorok/a Zora couple/a Goriya and Lizalfos)
IT'S DONE! You can read my entire 60 page one-shot "ROAR" right here, RIGHT NOW! in probably less than 10 minutes. It's the first time I finished a project like this, and even though it's got enough flaws, I'm proud that I stuck with it! ENJOY!!
1/17
@Ganondoodles Your artwork is beautiful you shouldn’t feel embarrassed about struggling for a bit. I hope you can find that spark soon but in the mean time take it easy on yourself.