Everyone should read Nate Schmidt's great piece on Walden: A Game! Nate reminds us that history takes place in and through archives, including the digital archives that games are. #indiegame#indiegames#indie https://t.co/HLuwGjnPuF
We've got a great new piece in our "History's Arcade" series: Nate Schmidt writes about Walden: A Game and how archives - including the digital archives of games - make history while telling it! #indie#indiegames#History#Thoreau https://t.co/HLuwGj6e65
Department of English #RedbirdScholars Christopher Breu and the late Elizabeth Hatmaker co-edited “Noir Effect,” which explores the genre of noir in a new way. @WGLTNews
https://t.co/k8uo4GCFQ0 @cdbreu@FordhamPress
A world-weary detective...a cynical femme fatale...a bleak night world of sex and violence. Think Humphrey Bogart, Gloria Graham, Dana Andrews, Audrey Totter. Now think again--about #noir. @cdbreu@WGLTNews@IllinoisStateU#FilmNoirFriday#FridayReads
https://t.co/fMBm2bn9qw
We've got a new episode of the Gamers with Glasses Show! We discuss games like #MilesMorales, Outer Worlds, Scourgebringer, and Umurangi Generation. There's the topic of the week: game difficulty. And we share our non-gaming recommendations.
https://t.co/FZn76Hsv0r
Plants aren't just decorations in the game series Halo, they're also monstrous threats to the human species. Check out Heather Lamb's brilliant discussion of "The Flood"! #HaloSpotlight@halophoenix https://t.co/7D6xHqjeS6
Gamers with Glasses is revving up for our October fright fest with a series on monsters. Check out "The Promise of Monsters" and Christopher Breu's meditation on Lisa Trevor in Resident Evil and the pain of gender conformity, "The Monster is Me." https://t.co/s4375eW5lJ