I still don't understand why everyone is still running agents in a line. I switched to graphs three weeks ago and my fleet finished in the time my single agent used to spend on step two.
what slows every agent system I have seen is not intelligence. it is geometry. and almost nobody is talking about it.
one engineer used this to rewrite 535,000 lines of code in 11 days. a manual rewrite of that scale could take close to a year. it cost $165,000 in tokens. the graph was not cheap. it was just faster than a human year.
a node is one agent with one job. research one competitor. review one file. check one claim. the moment a node owns two independent jobs you lose the ability to parallelize them cleanly, verify them independently, and debug them in isolation. an edge is a dependency. it only exists when data actually moves across it. everything else is a fake edge. a wait you invented that costs time and produces nothing.
find the fake edges and the line collapses into something wider. jobs that can run at the same time run at the same time. what used to take the sum of forty steps now finishes in the time of the slowest layer.
the pattern behind every serious agent system looks like a diamond. fan out to gather breadth, one agent per angle, all at once. reduce with plain code, no model tokens spent. verify with a fresh skeptic on every finding. synthesize once from what survived. Claude's own research feature uses a very similar pattern in production.
the part nobody warns you about: the verifier needs clean context. give it the same conversation the worker had and it is not checking anything. it is nodding along to itself in a different window. a graph of agents sharing one context is a single loop in a costume. it breaks the same way, just later and more expensively.
one rule that holds at every scale. a worker and its verifier must never share a context.
your agents are not too slow. they are waiting in a line that did not need to exist.
full guide in the article. save it before you build your next agent from scratch.
『WILD SKETCH SHOW -SKETCH SHOW LIVE 2002-』
https://t.co/CH4bEcEiHb
こういうライブの記録、バランス崩れてもよいから、「ゴースト・ノート・MIX」も聴いてみたいなー。
どんな音が鳴っているんだろう。
まあ本人は「そんなに良いものじゃないですよ」と言いそうだけど。
#細野晴臣#高橋幸宏