A friend of ours generously gifted Amy and I four tickets and a parking pass to Game 2 of the WCF to auction off to help with her medical bills for her breast cancer treatment.
Would love for you to share and bid. Thank you
https://t.co/ryAPoVdnQE
COMICART LIVE! I'm joining this virtual comics show/sale once again—it opens tomorrow at 1 pm (11 am for Premium members). I can highly recommend this site for comics creators who want to increase their exposure &sell art.
It has a great positive vibe and lots of enthusiastic engagement from fans, artists, and collectors!
Main page for CAF: https://t.co/vcu6VXqyRN
Link to my gallery:
https://t.co/vuhWm3kuBK
DESIGN before DETAILS & the art of THINKING SIMPLE:
Great advice on this page from the Famous Artists Course. In building a composition, it pays to think simply—in basic shapes (silhouettes) and arrangements. That's where design strength comes from! Not from the surface rendering.
You can superink-ink a piece of art, throwing the whole inkpot at it, but if the underlying design is weak, it won't improve. Conversely, a great design can survive bad surface inking (think Vince Coletta over Jack Kirby!).
It's the guts of the piece, the foundation, that matters. Of course, a nice surface polish always helps, too.
Alex Toth urged: "Think MORE, draw LESS!"
There's a LOT contained within that simple advice. Artists—especially those enamoured with super-fancy-pants ultrarhatched-n-rendered style art—often impatiently rush straight to the final inking without evolving a strong underlying design. The result is an unstructured hash of spaghetti thrown at the wall...indecipherable.
Reduce it down to a tiny size, and it becomes one unreadable texture. A strong design will survive reduction! Always a good test for a work in progress.
So that's where one aspect of Toth's phrase comes in: put careful thinking time into planning the composition before jumping into the final art; and learn to think SIMPLY—in basic arrangements—when at the planning stage of a piece.
First, orchestrate the whole forest in simple shapes before focusing on all the trees, branches, and leaves.
DESIGN before DETAILS. The instructive page below points the way!
The final Fiffe Files on Keith Giffen! This series was a thing I had to get off my chest & share with the world. It’s exactly how I envisioned it: expressing ideas & theories off the cuff, on camera, non-scripted, warts and all. Thanks for joining me in my obsessive mission… 1/2
Demon Run #1 and #2 preorder is now live!
Each issue is $10, with 32 pages of action, humor, gore, and demons.
I had an amazing time making this comic, and couldn't be prouder of the story I've crafted. I hope you'll join in =)
Link in Bio, or head to https://t.co/T5n4Y9sQCW
So sad to share that legendary colorist Tatjana Wood has passed away at the age of 99. Her pioneering painterly touch graced scores of DC & Vertigo series. She was truly one of a kind and a special friend. May her memory be a blessing.
@AndrewKSchlecht Why does Mark consistently choose to go with this offensively challenged starting lineup when we have TWO actual point guards on the bench?! Very annoying.
@BrandonRahbar Gotta say I’m pretty disappointed they didn’t get J Mac more shots in the second half. Lots of Lu and Joe dribbling into traffic and taking contested jumpers instead of swinging it to the new guy who is one of our best shooters.