こういうプロンプトです。
マイクラ特有の抽象表現を現実世界の何かに解釈してというのがポイントです。あと英語表現のほうが伝わりやすいみたいですよ。
Transform this Minecraft screenshot into a believable real-world location photograph.
Do NOT preserve Minecraft materials, block textures, voxel geometry, or game-like appearance.
Treat the Minecraft screenshot only as an abstract spatial blueprint for a real place.
The final image must NOT look like Minecraft.
It must look like an actual real-world photograph of a location inspired by the original composition.
Preserve:
- overall camera angle
- approximate spatial layout
- silhouette and placement of structures
- vertical composition
- terrain flow
- general atmosphere and color harmony
But reinterpret everything realistically.
Architecture:
Convert all blocky structures into believable real-world architecture with proper proportions, structural logic, realistic materials, and construction details.
The buildings should resemble a Mediterranean hillside village, old European countryside architecture, or a realistic fantasy-inspired rural town that could exist in real life.
Use:
- weathered stone walls
- aged plaster
- natural timber framing
- ceramic roof tiles
- worn staircases
- realistic balconies
- masonry imperfections
- structural aging
- water stains
- chipped surfaces
- uneven handmade details
- subtle asymmetry
- believable engineering
Terrain:
Convert voxel terrain into naturally eroded rocky cliffs and hillsides.
The environment should feel physically believable and shaped by nature over centuries.
Use:
- natural rock formations
- erosion
- dirt paths
- stone walkways
- moss
- vines
- bushes
- dense foliage
- wild grass
- layered vegetation
- realistic flowers
- moisture and weathering
- physically accurate waterfalls and flowing water
Vegetation:
Trees must become realistic Mediterranean or coastal mountain trees with organic trunks, irregular branching, and natural foliage density.
Avoid any cube-like canopy shapes.
Human presence:
Add multiple tourists and visitors naturally throughout the environment to reinforce realism and scale.
People should appear casually exploring the village, standing on terraces, walking stairs, taking photographs, resting near flowers, and observing the scenery.
The tourists should feel candid and documentary-like, not posed.
Composition:
Very important:
Keep the side structures and outer towers aligned similarly to the original Minecraft composition.
Avoid simplifying the left and right sides.
Maintain the wide layered silhouette and side balance from the source image.
Lighting & photography:
Use:
- photorealistic lighting
- global illumination
- ambient occlusion
- realistic indirect bounce light
- subtle atmospheric haze
- natural HDR exposure
- cinematic sunlight
- physically accurate shadows
- realistic depth falloff
- DSLR photography
- 35mm lens
- shallow depth of field
- documentary photography quality
- high dynamic range
- ultra realistic textures
- micro surface detail
- natural color grading
The image should feel:
- lived in
- historically aged
- physically believable
- naturally imperfect
- grounded in reality
Avoid:
- Minecraft blocks
- voxel appearance
- cubes
- low poly geometry
- stylized fantasy rendering
- CGI appearance
- Unreal Engine look
- game graphics
- cartoon style
- oversaturated colors
- plastic textures
- ArtStation style
- overly clean fantasy architecture
- artificial symmetry
Extremely important:
Do NOT “decorate Minecraft.”
Do NOT preserve block logic.
Instead, fully translate Minecraft abstractions into realistic real-world equivalents while maintaining the original composition and atmosphere.