Finished this a week ago, but got an awful fever TWICE! I started feeling a bit better, so I wanted to put it in my portfolio and show you all since I haven't posted in a few days. I really enjoyed working on this, it was a nice refresh.
#environmentart#UE5#RobloxDev
STRAWBERRY MATCHA CAKE! I ended up remodeling all of it from my previous post. Most of the texturing was procedural, but I hand painted the strawberry slices. ๐ #substancepainter#blender#cutefood
first image: fullscreen toon shader only (left), fullscreen toon shader + Unity's material toon shader (right)
second image: no toon shaders (left), Unity's material shader only (right) (set to grayscale)
I've been working on a fullscreen toon shader for a Unity game!
It's able to add color linearly to different shades in the scene and works well with Unity's material toon shader for more detail. This helps build the atmosphere of different environments to match the narrative.
Earning 42% more from 18+ US players is HUGE. Most devs have only made money from making kid games, pivoting would be a big risk. But smaller creators have less to lose and more to gain, especially while the market is still unsaturated and experimental.
#robloxdev#robloxupdate
@Wishtap_ I haven't been on very long (coming up on my first year!), but the developer community has been super welcoming so far and I've learned so much transitioning from Unity, UE5, to now ROBLOX! โบ๏ธ
ROBLOX STUDIO JOBS | APRIL 4, 2026 ๐ก
If your studio / team has an opening, let me know down below and I'll put it on the list, MUST have a page to link to.
https://t.co/CJmuYbBMCG
#RobloxDev
Joined a new team a little over a week ago and did our first liveops game update! It was VERY stressful, given I hadn't done liveops before and it was in a genre I was completely unfamiliar with, but a good learning experience.