@ss1shadow Interesting. I'm looking forward to see a demo. WeGo systems are great.
About your scenario, are the NPC enemies confirmed in their action choices while the player chooses their action? Do they live update their actions when the player confirms their action?
@happyland_games Thats cool! I've been working on a game with the concept of BG3 but Simultaneous turns and I'm having an issue with that "Pausing Action" game feel. I like the genre switch you made. Are you using fixed time units for actions?
@Concern70732755 Canada didn't created those trees. If a country doesn't naturally have a giant forest they are more responsible for global warming? Canada can do no ecological harm because we have so many trees?
@PhablixDev Any other indie games? I’ve been following you for a bit and am very curious to see more of the effect. Can’t wait to see what you do with it